Environment updates
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20
deadTree.tscn
Normal file
20
deadTree.tscn
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@@ -0,0 +1,20 @@
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Dead_Tree.png" type="Texture" id=1]
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[sub_resource type="CapsuleShape2D" id=1]
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radius = 3.0
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height = 4.0
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[node name="Dead Tree" type="Node2D"]
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 0, -1.93028 )
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scale = Vector2( 1, 1.48257 )
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texture = ExtResource( 1 )
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offset = Vector2( -1, -5 )
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource( 1 )
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