Added win condition for level 1 and added boss fight for level 5

This commit is contained in:
VoidTwo
2021-12-10 14:23:23 -06:00
parent 3c880d1566
commit e5aafa6cd0
74 changed files with 791 additions and 1300 deletions

View File

@@ -16,9 +16,7 @@ height = 2.0
[sub_resource type="CircleShape2D" id=3]
radius = 50.0
[node name="Chasing Glowing Ghost" type="KinematicBody2D" groups=[
"enemy",
]]
[node name="Chasing Glowing Ghost" type="KinematicBody2D" groups=["enemy"]]
light_mask = 0
collision_layer = 4
collision_mask = 5
@@ -36,9 +34,7 @@ light_mask = 0
rotation = 1.5708
shape = SubResource( 1 )
[node name="Hitbox" type="Area2D" parent="." groups=[
"enemy_hitbox_1",
]]
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox_1"]]
light_mask = 0
collision_layer = 4
collision_mask = 2
@@ -51,10 +47,10 @@ shape = SubResource( 2 )
[node name="Player Detector" type="Area2D" parent="."]
light_mask = 0
input_pickable = false
monitorable = false
collision_layer = 0
collision_mask = 2
input_pickable = false
monitorable = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
visible = false