Added win condition for level 1 and added boss fight for level 5
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@@ -16,9 +16,7 @@ height = 2.0
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[sub_resource type="CircleShape2D" id=3]
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radius = 50.0
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[node name="Chasing Glowing Ghost" type="KinematicBody2D" groups=[
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"enemy",
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]]
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[node name="Chasing Glowing Ghost" type="KinematicBody2D" groups=["enemy"]]
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light_mask = 0
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collision_layer = 4
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collision_mask = 5
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@@ -36,9 +34,7 @@ light_mask = 0
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rotation = 1.5708
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shape = SubResource( 1 )
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[node name="Hitbox" type="Area2D" parent="." groups=[
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"enemy_hitbox_1",
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]]
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[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox_1"]]
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light_mask = 0
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collision_layer = 4
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collision_mask = 2
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@@ -51,10 +47,10 @@ shape = SubResource( 2 )
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[node name="Player Detector" type="Area2D" parent="."]
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light_mask = 0
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input_pickable = false
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monitorable = false
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collision_layer = 0
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collision_mask = 2
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input_pickable = false
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monitorable = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
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visible = false
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