Added win condition for level 1 and added boss fight for level 5

This commit is contained in:
VoidTwo
2021-12-10 14:23:23 -06:00
parent 3c880d1566
commit e5aafa6cd0
74 changed files with 791 additions and 1300 deletions

View File

@@ -7,15 +7,13 @@
[sub_resource type="CircleShape2D" id=1]
radius = 12.0
[node name="Creepy Hand" type="Area2D" groups=[
"enemy_projectile_1",
]]
[node name="Creepy Hand" type="Area2D" groups=["enemy_projectile_1"]]
light_mask = 0
scale = Vector2( 0.5, 0.5 )
input_pickable = false
monitoring = false
collision_layer = 0
collision_mask = 2
input_pickable = false
monitoring = false
script = ExtResource( 3 )
[node name="Sprite" type="Sprite" parent="."]
@@ -40,4 +38,4 @@ wait_time = 2.0
one_shot = true
autostart = true
[connection signal="timeout" from="Lifetime" to="." method="_on_tifetime_timeout"]
[connection signal="timeout" from="Lifetime" to="." method="_on_lifetime_timeout"]