added objective, added boss
This commit is contained in:
@@ -19,6 +19,7 @@ func _physics_process(_delta: float) -> void:
|
||||
func _on_player_detector_area_entered(area: Area2D) -> void:
|
||||
if area.get_parent().name == 'Player':
|
||||
player = area.get_parent()
|
||||
|
||||
return
|
||||
|
||||
|
||||
|
Reference in New Issue
Block a user