merge with main

This commit is contained in:
2021-12-08 23:06:13 -06:00
106 changed files with 1735 additions and 1277 deletions

View File

@@ -1,17 +1,15 @@
[gd_scene load_steps=7 format=2]
[ext_resource path="res://Levels/Objects/TreasureChest.gd" type="Script" id=1]
[ext_resource path="res://Levels/Interactables/Treasure Chest.gd" type="Script" id=1]
[ext_resource path="res://Levels/Objects/Key.tscn" type="PackedScene" id=2]
[ext_resource path="res://Sprites/Levels/Interactables/treasureChest.png" type="Texture" id=3]
[ext_resource path="res://Sprites/Levels/Interactables/treasureChestOpen.png" type="Texture" id=4]
[ext_resource path="res://Sprites/Levels/Interactables/Treasure_Chest_Closed.png" type="Texture" id=3]
[ext_resource path="res://Sprites/Levels/Interactables/Treasure_Chest_Open.png" type="Texture" id=4]
[ext_resource path="res://Levels/Objects/Key.gd" type="Script" id=5]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 21.3333, 17.3333 )
[node name="TreasureChest" type="Sprite" groups=[
"enemies",
]]
[node name="TreasureChest" type="Sprite" groups=["enemies"]]
script = ExtResource( 1 )
[node name="chestOpened" type="Sprite" parent="."]
@@ -26,10 +24,10 @@ visible = false
script = ExtResource( 5 )
[node name="Player Detector" type="Area2D" parent="."]
input_pickable = false
monitorable = false
collision_layer = 0
collision_mask = 2
input_pickable = false
monitorable = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
visible = false