initial implementation of sword attack

This commit is contained in:
2021-12-04 02:28:48 -06:00
parent 7e39fdf2bc
commit f18924dd3d
10 changed files with 203 additions and 89 deletions

View File

@@ -101,21 +101,21 @@ tile_data = PoolIntArray( -524290, 0, 5, -524289, 0, 196610, -589824, 0, 196610,
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playing = true
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[node name="Fire2" type="AnimatedSprite" parent="."]
position = Vector2( -543.25, -212.563 )
frames = SubResource( 1 )
frame = 1
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playing = true
offset = Vector2( 679.819, 333.222 )
[node name="Fire1" type="AnimatedSprite" parent="."]
position = Vector2( -479.806, -214.167 )
frames = SubResource( 1 )
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playing = true
offset = Vector2( 679.819, 333.222 )