initial implementation of sword attack
This commit is contained in:
@@ -1,16 +1,17 @@
|
||||
[gd_scene load_steps=20 format=2]
|
||||
[gd_scene load_steps=21 format=2]
|
||||
|
||||
[ext_resource path="res://Player/Player.gd" type="Script" id=1]
|
||||
[ext_resource path="res://Sprites/Player/Player.png" type="Texture" id=2]
|
||||
[ext_resource path="res://Sprites/Player/Player_Down.png" type="Texture" id=3]
|
||||
[ext_resource path="res://Sprites/Player/Player_Up.png" type="Texture" id=4]
|
||||
[ext_resource path="res://Player/Inventory.tscn" type="PackedScene" id=5]
|
||||
[ext_resource path="res://Player/Sword.tscn" type="PackedScene" id=7]
|
||||
|
||||
[sub_resource type="SpriteFrames" id=1]
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 2 ) ],
|
||||
"frames": [ ExtResource( 3 ) ],
|
||||
"loop": false,
|
||||
"name": "look_right",
|
||||
"name": "look_down",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 4 ) ],
|
||||
@@ -23,9 +24,9 @@ animations = [ {
|
||||
"name": "look_left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 3 ) ],
|
||||
"frames": [ ExtResource( 2 ) ],
|
||||
"loop": false,
|
||||
"name": "look_down",
|
||||
"name": "look_right",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
@@ -220,5 +221,8 @@ parameters/Idle/blend_position = Vector2( 0.0760697, 0 )
|
||||
|
||||
[node name="Inventory" parent="." instance=ExtResource( 5 )]
|
||||
|
||||
[node name="SwordAnimation" parent="." instance=ExtResource( 7 )]
|
||||
position = Vector2( 8, -6 )
|
||||
|
||||
[connection signal="body_entered" from="Hitbox" to="." method="_on_Hitbox_body_entered"]
|
||||
[connection signal="update_currency" from="Inventory" to="." method="_on_Inventory_update_currency"]
|
||||
|
Reference in New Issue
Block a user