Fixing Ghost Enemy
This commit is contained in:
8
Levels/Treasure Chest.gd
Normal file
8
Levels/Treasure Chest.gd
Normal file
@@ -0,0 +1,8 @@
|
||||
extends AnimatedSprite
|
||||
|
||||
export(PackedScene) var object_scene: PackedScene = null
|
||||
|
||||
var is_player_inside: bool = false
|
||||
var is_opened: bool = false
|
||||
|
||||
onready var animationplayer: AnimationPlayer = get_node("AnimationPlayer")
|
Reference in New Issue
Block a user