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Embodiment/Player
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VoidTwo bae81b5b01 Fixed weapon handling to be more consistent and increased the size for easier gameplay
2021-12-06 01:01:55 -06:00
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Weapons
Fixed weapon handling to be more consistent and increased the size for easier gameplay
2021-12-06 01:01:55 -06:00
Inventory.gd
Added locked barriers and a new ghost enemy
2021-12-04 18:23:05 -06:00
Inventory.tscn
New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD.
2021-11-15 22:29:42 -06:00
Item.gd
Added some Level 5 implementation and reorganized file structure
2021-11-27 17:36:06 -06:00
Player.gd
Merged with daniel-hell-level and modified weapon handling
2021-12-05 17:19:07 -06:00
Player.tscn
Merged with daniel-hell-level and modified weapon handling
2021-12-05 17:19:07 -06:00
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