27 lines
630 B
GDScript3
27 lines
630 B
GDScript3
extends Camera2D
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# Declare member variables here. Examples:
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# var a: int = 2
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# var b: String = "text"
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# Called when the node enters the scene tree for the first time.
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func _ready() -> void:
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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#func _process(delta: float) -> void:
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# pass
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func _on_Area2D_body_entered(body: Node) -> void:
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self.limit_bottom = -223
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self.limit_top = -737
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var player = get_parent()
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player.position = Vector2(-216,256)
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#$YSort/Player/Camera2D.limit_bottom = -223
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#$YSort/Player/Camera2D.limit_top = -737
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