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Embodiment/Levels/Objects/forestHouse.tscn
2021-11-29 13:53:26 -06:00

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/Assets/forestHouse.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 13, 10 )
[node name="forestHouse" type="Node2D"]
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
offset = Vector2( 0, -8 )
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
shape = SubResource( 1 )