Files
Embodiment/Enemies/snowball_blue.gd
2021-11-30 20:16:38 -06:00

19 lines
311 B
GDScript

extends Area2D
var move = Vector2.ZERO
var look_vec = Vector2.ZERO
var player = null
var speed = 3
func _ready():
look_vec = player.position - global_position
func _physics_process(delta):
move = Vector2.ZERO
move = move.move_toward(look_vec, delta)
move = move.normalized() * speed
position += move