Camera limits, key in chest, dark forest tilesetter
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@@ -7,6 +7,7 @@ radius = 3.0
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height = 4.0
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[node name="Dead Tree" type="Node2D"]
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scale = Vector2( 2, 2 )
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[node name="Sprite" type="Sprite" parent="."]
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position = Vector2( 0, -1.93028 )
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