Fix merge conflicts when trying to merge main into forest
This commit is contained in:
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Sprites/Assets/Transparent_16x16.png
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Sprites/Assets/Transparent_16x16.png
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@@ -2,15 +2,15 @@
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importer="texture"
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type="StreamTexture"
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path="res://.import/Level_5_Floor_Tileset.png-8417e5e7747082b0687716c91f243b2e.stex"
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path="res://.import/Transparent_16x16.png-aabb983b3e615e9d204b07f805d19a2d.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Assets/Level_5_Floor_Tileset.png"
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dest_files=[ "res://.import/Level_5_Floor_Tileset.png-8417e5e7747082b0687716c91f243b2e.stex" ]
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source_file="res://Sprites/Assets/Transparent_16x16.png"
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dest_files=[ "res://.import/Transparent_16x16.png-aabb983b3e615e9d204b07f805d19a2d.stex" ]
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[params]
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BIN
Sprites/Assets/blue_star.png
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Sprites/Assets/blue_star.png
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After Width: | Height: | Size: 319 B |
@@ -2,15 +2,15 @@
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importer="texture"
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type="StreamTexture"
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path="res://.import/Level_5_Walls_Tileset.png-d7ec241820f3c5ab4d160dc1b4772cd2.stex"
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path="res://.import/blue_star.png-e7fe42ffb50bcd1c77bb437281279d24.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Assets/Level_5_Walls_Tileset.png"
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dest_files=[ "res://.import/Level_5_Walls_Tileset.png-d7ec241820f3c5ab4d160dc1b4772cd2.stex" ]
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source_file="res://Sprites/Assets/blue_star.png"
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dest_files=[ "res://.import/blue_star.png-e7fe42ffb50bcd1c77bb437281279d24.stex" ]
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[params]
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@@ -18,18 +18,17 @@ compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=2
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=0
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process/fix_alpha_border=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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process/normal_map_invert_y=false
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stream=false
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size_limit=0
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detect_3d=false
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detect_3d=true
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svg/scale=1.0
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BIN
Sprites/Assets/galaxy_background.png
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Sprites/Assets/galaxy_background.png
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34
Sprites/Assets/galaxy_background.png.import
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34
Sprites/Assets/galaxy_background.png.import
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@@ -0,0 +1,34 @@
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[remap]
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importer="texture"
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type="StreamTexture"
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path="res://.import/galaxy_background.png-bdfe593e9357334c8f48a3d1bb4aecf8.stex"
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metadata={
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"vram_texture": false
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}
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[deps]
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source_file="res://Sprites/Assets/galaxy_background.png"
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dest_files=[ "res://.import/galaxy_background.png-bdfe593e9357334c8f48a3d1bb4aecf8.stex" ]
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[params]
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compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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stream=false
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size_limit=0
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detect_3d=true
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svg/scale=1.0
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@@ -18,13 +18,13 @@ compress/mode=0
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compress/lossy_quality=0.7
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compress/hdr_mode=0
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/normal_map=2
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flags/repeat=0
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flags/filter=false
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flags/mipmaps=false
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flags/anisotropic=false
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flags/srgb=2
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process/fix_alpha_border=true
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flags/srgb=0
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process/fix_alpha_border=false
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process/premult_alpha=false
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process/HDR_as_SRGB=false
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process/invert_color=false
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