Implement level 1
Level 1 is now playable; more to be added
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@@ -182,7 +182,9 @@ graph_offset = Vector2( -3591.37, -302.6 )
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[sub_resource type="AnimationNodeStateMachinePlayback" id=14]
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[node name="Player" type="KinematicBody2D" groups=["player"]]
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[node name="Player" type="KinematicBody2D" groups=[
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"player",
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]]
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collision_layer = 2
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script = ExtResource( 1 )
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@@ -198,10 +200,12 @@ visible = false
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rotation = 1.5708
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shape = SubResource( 2 )
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[node name="Hitbox" type="Area2D" parent="." groups=["player_hitbox"]]
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[node name="Hitbox" type="Area2D" parent="." groups=[
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"player_hitbox",
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]]
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input_pickable = false
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collision_layer = 2
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collision_mask = 4
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input_pickable = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
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visible = false
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