Implement level 1

Level 1 is now playable; more to be added
This commit is contained in:
Jane Cho
2021-12-08 02:21:21 -06:00
parent 05e04c7db9
commit 6e4284a792
24 changed files with 534 additions and 215 deletions

65
Enemies/Dark Matter.gd Normal file
View File

@@ -0,0 +1,65 @@
extends KinematicBody2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
#onready var label = get_node("Label")
onready var timer = get_node("Timer")
var speed : = 0.5
var position_tracker = 0.0
var player = null
var obstacle = null
var DisplayValue = 10
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
pass # Replace with function body.
func _physics_process(_delta):
if player == null:
translate(Vector2(speed, 0))
position_tracker += speed
if position_tracker >= 50 or position_tracker <=0:#enemy move back and forth
speed *= -1
if player:
translate(Vector2(position.direction_to(player.position) * abs(speed))) #enemy follow player
if obstacle == null:
$Sprite.texture = load("res://Sprites/Enemies/DarkMatter_barrier.png")
if obstacle:
$Sprite.texture = load("res://Sprites/Enemies/DarkMatter.png")
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass
func _on_Player_detect_body_entered(body):
#print("player entered") # Replace with function body.
#print(body.name)#"Player"
if body.name == 'Player': #sometimes map_boundary is detected
#if body.get_parent().name == 'Player':
player = body
func _on_Player_detect_body_exited(_body):
#print("player exit")
if _body.name == 'Player':
player = null
func _on_Star_detect_body_entered(body_star):
#print("obstacle entered")
#print(body_star.name)#Obstacle
if body_star.name == 'Star':
obstacle = body_star
timer.set_wait_time(DisplayValue)
timer.start()
#print("timer start")
func _on_Star_detect_body_exited(_body):
#if _body.name == 'Star':
#print("obstacle exited")
#if _body.name == 'Obstacle':
#obstacle = null
null
func _on_Timer_timeout():
#print("time out")
obstacle = null # Replace with function body.

46
Enemies/Dark Matter.tscn Normal file
View File

@@ -0,0 +1,46 @@
[gd_scene load_steps=6 format=2]
[ext_resource path="res://Sprites/Enemies/DarkMatter_barrier.png" type="Texture" id=1]
[ext_resource path="res://Enemies/Dark Matter.gd" type="Script" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 5.55527, 4.93821 )
[sub_resource type="CircleShape2D" id=2]
radius = 55.4916
[sub_resource type="RectangleShape2D" id=3]
extents = Vector2( 5.48996, 5.06427 )
[node name="Dark Matter" type="KinematicBody2D"]
collision_layer = 2
collision_mask = 6
script = ExtResource( 2 )
[node name="Enemy_body" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )
[node name="Player_detect" type="Area2D" parent="."]
collision_layer = 2
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player_detect"]
shape = SubResource( 2 )
[node name="Star_detect" type="Area2D" parent="."]
collision_layer = 4
collision_mask = 4
[node name="CollisionShape2D" type="CollisionShape2D" parent="Star_detect"]
shape = SubResource( 3 )
[node name="Timer" type="Timer" parent="."]
[connection signal="body_entered" from="Player_detect" to="." method="_on_Player_detect_body_entered"]
[connection signal="body_exited" from="Player_detect" to="." method="_on_Player_detect_body_exited"]
[connection signal="body_entered" from="Star_detect" to="." method="_on_Star_detect_body_entered"]
[connection signal="body_exited" from="Star_detect" to="." method="_on_Star_detect_body_exited"]
[connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"]

View File

@@ -0,0 +1,17 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Sprites/Assets/blue_star.png" type="Texture" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 7.95021, 8.07351 )
[node name="Star" type="RigidBody2D"]
collision_layer = 4
collision_mask = 0
mode = 1
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
shape = SubResource( 1 )
[node name="Sprite" type="Sprite" parent="."]
texture = ExtResource( 1 )

16
Levels/Level 1.gd Normal file
View File

@@ -0,0 +1,16 @@
extends Node2D
# Declare member variables here. Examples:
# var a = 2
# var b = "text"
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
# pass

42
Levels/Level 1.tscn Normal file
View File

@@ -0,0 +1,42 @@
[gd_scene load_steps=8 format=2]
[ext_resource path="res://Sprites/Assets/galaxy_background.png" type="Texture" id=1]
[ext_resource path="res://GUI/HUD.tscn" type="PackedScene" id=2]
[ext_resource path="res://GUI/Pause Screen.tscn" type="PackedScene" id=3]
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=4]
[ext_resource path="res://Levels/Level 1.gd" type="Script" id=5]
[ext_resource path="res://Enemies/Dark Matter.tscn" type="PackedScene" id=6]
[ext_resource path="res://Levels/Interactables/Star.tscn" type="PackedScene" id=7]
[node name="Space Level" type="Node2D"]
script = ExtResource( 5 )
[node name="Player" parent="." instance=ExtResource( 4 )]
position = Vector2( 178.673, 89.1493 )
[node name="Camera2D" type="Camera2D" parent="Player"]
current = true
limit_left = 0
limit_top = 0
limit_right = 640
limit_bottom = 360
[node name="TextureRect" type="TextureRect" parent="."]
margin_right = 40.0
margin_bottom = 40.0
rect_scale = Vector2( 4, 4 )
texture = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="HUD" parent="." instance=ExtResource( 2 )]
[node name="Pause Screen" parent="." instance=ExtResource( 3 )]
[node name="Dark Matter" parent="." instance=ExtResource( 6 )]
position = Vector2( 97.0154, 82.0323 )
collision_mask = 0
[node name="Star" parent="." instance=ExtResource( 7 )]
position = Vector2( 140.092, 133.724 )

File diff suppressed because one or more lines are too long

View File

@@ -182,7 +182,9 @@ graph_offset = Vector2( -3591.37, -302.6 )
[sub_resource type="AnimationNodeStateMachinePlayback" id=14]
[node name="Player" type="KinematicBody2D" groups=["player"]]
[node name="Player" type="KinematicBody2D" groups=[
"player",
]]
collision_layer = 2
script = ExtResource( 1 )
@@ -198,10 +200,12 @@ visible = false
rotation = 1.5708
shape = SubResource( 2 )
[node name="Hitbox" type="Area2D" parent="." groups=["player_hitbox"]]
[node name="Hitbox" type="Area2D" parent="." groups=[
"player_hitbox",
]]
input_pickable = false
collision_layer = 2
collision_mask = 4
input_pickable = false
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
visible = false

View File

@@ -2,286 +2,286 @@
[ext_resource path="res://Sprites/Levels/Tilesets/Level_5_Walls_Tileset.png" type="Texture" id=1]
[sub_resource type="OccluderPolygon2D" id=48]
[sub_resource type="OccluderPolygon2D" id=1]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=49]
[sub_resource type="OccluderPolygon2D" id=2]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=50]
[sub_resource type="OccluderPolygon2D" id=3]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=51]
[sub_resource type="OccluderPolygon2D" id=4]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=52]
[sub_resource type="OccluderPolygon2D" id=5]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=53]
[sub_resource type="OccluderPolygon2D" id=6]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=54]
[sub_resource type="OccluderPolygon2D" id=7]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=55]
[sub_resource type="OccluderPolygon2D" id=8]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=56]
[sub_resource type="OccluderPolygon2D" id=9]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=57]
[sub_resource type="OccluderPolygon2D" id=10]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=58]
[sub_resource type="OccluderPolygon2D" id=11]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=59]
[sub_resource type="OccluderPolygon2D" id=12]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=60]
[sub_resource type="OccluderPolygon2D" id=13]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=61]
[sub_resource type="OccluderPolygon2D" id=14]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=62]
[sub_resource type="OccluderPolygon2D" id=15]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=63]
[sub_resource type="OccluderPolygon2D" id=16]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=64]
[sub_resource type="OccluderPolygon2D" id=17]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=65]
[sub_resource type="OccluderPolygon2D" id=18]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=66]
[sub_resource type="OccluderPolygon2D" id=19]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=67]
[sub_resource type="OccluderPolygon2D" id=20]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=68]
[sub_resource type="OccluderPolygon2D" id=21]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=69]
[sub_resource type="OccluderPolygon2D" id=22]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=70]
[sub_resource type="OccluderPolygon2D" id=23]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=71]
[sub_resource type="OccluderPolygon2D" id=24]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=72]
[sub_resource type="OccluderPolygon2D" id=25]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=73]
[sub_resource type="OccluderPolygon2D" id=26]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=74]
[sub_resource type="OccluderPolygon2D" id=27]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=75]
[sub_resource type="OccluderPolygon2D" id=28]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=76]
[sub_resource type="OccluderPolygon2D" id=29]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=77]
[sub_resource type="OccluderPolygon2D" id=30]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=78]
[sub_resource type="OccluderPolygon2D" id=31]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=79]
[sub_resource type="OccluderPolygon2D" id=32]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=80]
[sub_resource type="OccluderPolygon2D" id=33]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=81]
[sub_resource type="OccluderPolygon2D" id=34]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=82]
[sub_resource type="OccluderPolygon2D" id=35]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=83]
[sub_resource type="OccluderPolygon2D" id=36]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=84]
[sub_resource type="OccluderPolygon2D" id=37]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=85]
[sub_resource type="OccluderPolygon2D" id=38]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=86]
[sub_resource type="OccluderPolygon2D" id=39]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=87]
[sub_resource type="OccluderPolygon2D" id=40]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=88]
[sub_resource type="OccluderPolygon2D" id=41]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=89]
[sub_resource type="OccluderPolygon2D" id=42]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=90]
[sub_resource type="OccluderPolygon2D" id=43]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=91]
[sub_resource type="OccluderPolygon2D" id=44]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=92]
[sub_resource type="OccluderPolygon2D" id=45]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=93]
[sub_resource type="OccluderPolygon2D" id=46]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="OccluderPolygon2D" id=94]
[sub_resource type="OccluderPolygon2D" id=47]
polygon = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=1]
[sub_resource type="ConvexPolygonShape2D" id=48]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=2]
[sub_resource type="ConvexPolygonShape2D" id=49]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=3]
[sub_resource type="ConvexPolygonShape2D" id=50]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=4]
[sub_resource type="ConvexPolygonShape2D" id=51]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=5]
[sub_resource type="ConvexPolygonShape2D" id=52]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=6]
[sub_resource type="ConvexPolygonShape2D" id=53]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=7]
[sub_resource type="ConvexPolygonShape2D" id=54]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=8]
[sub_resource type="ConvexPolygonShape2D" id=55]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=9]
[sub_resource type="ConvexPolygonShape2D" id=56]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=10]
[sub_resource type="ConvexPolygonShape2D" id=57]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=11]
[sub_resource type="ConvexPolygonShape2D" id=58]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=12]
[sub_resource type="ConvexPolygonShape2D" id=59]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=13]
[sub_resource type="ConvexPolygonShape2D" id=60]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=14]
[sub_resource type="ConvexPolygonShape2D" id=61]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=15]
[sub_resource type="ConvexPolygonShape2D" id=62]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=16]
[sub_resource type="ConvexPolygonShape2D" id=63]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=17]
[sub_resource type="ConvexPolygonShape2D" id=64]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=18]
[sub_resource type="ConvexPolygonShape2D" id=65]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=19]
[sub_resource type="ConvexPolygonShape2D" id=66]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=20]
[sub_resource type="ConvexPolygonShape2D" id=67]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=21]
[sub_resource type="ConvexPolygonShape2D" id=68]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=22]
[sub_resource type="ConvexPolygonShape2D" id=69]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=23]
[sub_resource type="ConvexPolygonShape2D" id=70]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=24]
[sub_resource type="ConvexPolygonShape2D" id=71]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=25]
[sub_resource type="ConvexPolygonShape2D" id=72]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=26]
[sub_resource type="ConvexPolygonShape2D" id=73]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=27]
[sub_resource type="ConvexPolygonShape2D" id=74]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=28]
[sub_resource type="ConvexPolygonShape2D" id=75]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=29]
[sub_resource type="ConvexPolygonShape2D" id=76]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=30]
[sub_resource type="ConvexPolygonShape2D" id=77]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=31]
[sub_resource type="ConvexPolygonShape2D" id=78]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=32]
[sub_resource type="ConvexPolygonShape2D" id=79]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=33]
[sub_resource type="ConvexPolygonShape2D" id=80]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=34]
[sub_resource type="ConvexPolygonShape2D" id=81]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=35]
[sub_resource type="ConvexPolygonShape2D" id=82]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=36]
[sub_resource type="ConvexPolygonShape2D" id=83]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=37]
[sub_resource type="ConvexPolygonShape2D" id=84]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=38]
[sub_resource type="ConvexPolygonShape2D" id=85]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=39]
[sub_resource type="ConvexPolygonShape2D" id=86]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=40]
[sub_resource type="ConvexPolygonShape2D" id=87]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=41]
[sub_resource type="ConvexPolygonShape2D" id=88]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=42]
[sub_resource type="ConvexPolygonShape2D" id=89]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=43]
[sub_resource type="ConvexPolygonShape2D" id=90]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=44]
[sub_resource type="ConvexPolygonShape2D" id=91]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=45]
[sub_resource type="ConvexPolygonShape2D" id=92]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=46]
[sub_resource type="ConvexPolygonShape2D" id=93]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[sub_resource type="ConvexPolygonShape2D" id=47]
[sub_resource type="ConvexPolygonShape2D" id=94]
points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
[resource]
@@ -296,7 +296,7 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
0/autotile/icon_coordinate = Vector2( 1, 1 )
0/autotile/tile_size = Vector2( 16, 16 )
0/autotile/spacing = 0
0/autotile/occluder_map = [ Vector2( 0, 0 ), SubResource( 48 ), Vector2( 0, 1 ), SubResource( 49 ), Vector2( 0, 2 ), SubResource( 50 ), Vector2( 0, 3 ), SubResource( 51 ), Vector2( 1, 0 ), SubResource( 52 ), Vector2( 1, 1 ), SubResource( 53 ), Vector2( 1, 2 ), SubResource( 54 ), Vector2( 1, 3 ), SubResource( 55 ), Vector2( 2, 0 ), SubResource( 56 ), Vector2( 2, 1 ), SubResource( 57 ), Vector2( 2, 2 ), SubResource( 58 ), Vector2( 2, 3 ), SubResource( 59 ), Vector2( 3, 0 ), SubResource( 60 ), Vector2( 3, 1 ), SubResource( 61 ), Vector2( 3, 2 ), SubResource( 62 ), Vector2( 3, 3 ), SubResource( 63 ), Vector2( 4, 0 ), SubResource( 64 ), Vector2( 4, 1 ), SubResource( 65 ), Vector2( 4, 2 ), SubResource( 66 ), Vector2( 4, 3 ), SubResource( 67 ), Vector2( 4, 4 ), SubResource( 68 ), Vector2( 5, 0 ), SubResource( 69 ), Vector2( 5, 1 ), SubResource( 70 ), Vector2( 5, 2 ), SubResource( 71 ), Vector2( 5, 3 ), SubResource( 72 ), Vector2( 5, 4 ), SubResource( 73 ), Vector2( 6, 0 ), SubResource( 74 ), Vector2( 6, 1 ), SubResource( 75 ), Vector2( 6, 2 ), SubResource( 76 ), Vector2( 6, 3 ), SubResource( 77 ), Vector2( 6, 4 ), SubResource( 78 ), Vector2( 7, 0 ), SubResource( 79 ), Vector2( 7, 1 ), SubResource( 80 ), Vector2( 7, 2 ), SubResource( 81 ), Vector2( 7, 3 ), SubResource( 82 ), Vector2( 7, 4 ), SubResource( 83 ), Vector2( 8, 0 ), SubResource( 84 ), Vector2( 8, 1 ), SubResource( 85 ), Vector2( 8, 2 ), SubResource( 86 ), Vector2( 8, 3 ), SubResource( 87 ), Vector2( 8, 4 ), SubResource( 88 ), Vector2( 9, 0 ), SubResource( 89 ), Vector2( 9, 1 ), SubResource( 90 ), Vector2( 9, 2 ), SubResource( 91 ), Vector2( 9, 3 ), SubResource( 92 ), Vector2( 10, 2 ), SubResource( 93 ), Vector2( 10, 3 ), SubResource( 94 ) ]
0/autotile/occluder_map = [ Vector2( 0, 0 ), SubResource( 1 ), Vector2( 0, 1 ), SubResource( 2 ), Vector2( 0, 2 ), SubResource( 3 ), Vector2( 0, 3 ), SubResource( 4 ), Vector2( 1, 0 ), SubResource( 5 ), Vector2( 1, 1 ), SubResource( 6 ), Vector2( 1, 2 ), SubResource( 7 ), Vector2( 1, 3 ), SubResource( 8 ), Vector2( 2, 0 ), SubResource( 9 ), Vector2( 2, 1 ), SubResource( 10 ), Vector2( 2, 2 ), SubResource( 11 ), Vector2( 2, 3 ), SubResource( 12 ), Vector2( 3, 0 ), SubResource( 13 ), Vector2( 3, 1 ), SubResource( 14 ), Vector2( 3, 2 ), SubResource( 15 ), Vector2( 3, 3 ), SubResource( 16 ), Vector2( 4, 0 ), SubResource( 17 ), Vector2( 4, 1 ), SubResource( 18 ), Vector2( 4, 2 ), SubResource( 19 ), Vector2( 4, 3 ), SubResource( 20 ), Vector2( 4, 4 ), SubResource( 21 ), Vector2( 5, 0 ), SubResource( 22 ), Vector2( 5, 1 ), SubResource( 23 ), Vector2( 5, 2 ), SubResource( 24 ), Vector2( 5, 3 ), SubResource( 25 ), Vector2( 5, 4 ), SubResource( 26 ), Vector2( 6, 0 ), SubResource( 27 ), Vector2( 6, 1 ), SubResource( 28 ), Vector2( 6, 2 ), SubResource( 29 ), Vector2( 6, 3 ), SubResource( 30 ), Vector2( 6, 4 ), SubResource( 31 ), Vector2( 7, 0 ), SubResource( 32 ), Vector2( 7, 1 ), SubResource( 33 ), Vector2( 7, 2 ), SubResource( 34 ), Vector2( 7, 3 ), SubResource( 35 ), Vector2( 7, 4 ), SubResource( 36 ), Vector2( 8, 0 ), SubResource( 37 ), Vector2( 8, 1 ), SubResource( 38 ), Vector2( 8, 2 ), SubResource( 39 ), Vector2( 8, 3 ), SubResource( 40 ), Vector2( 8, 4 ), SubResource( 41 ), Vector2( 9, 0 ), SubResource( 42 ), Vector2( 9, 1 ), SubResource( 43 ), Vector2( 9, 2 ), SubResource( 44 ), Vector2( 9, 3 ), SubResource( 45 ), Vector2( 10, 2 ), SubResource( 46 ), Vector2( 10, 3 ), SubResource( 47 ) ]
0/autotile/navpoly_map = [ ]
0/autotile/priority_map = [ ]
0/autotile/z_index_map = [ ]
@@ -304,290 +304,290 @@ points = PoolVector2Array( 0, 0, 16, 0, 16, 16, 0, 16 )
0/navigation_offset = Vector2( 0, 0 )
0/shape_offset = Vector2( 0, 0 )
0/shape_transform = Transform2D( 1, 0, 0, 1, 0, 0 )
0/shape = SubResource( 1 )
0/shape = SubResource( 48 )
0/shape_one_way = false
0/shape_one_way_margin = 1.0
0/shapes = [ {
"autotile_coord": Vector2( 0, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 1 ),
"shape": SubResource( 48 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 2 ),
"shape": SubResource( 49 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 3 ),
"shape": SubResource( 50 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 4 ),
"shape": SubResource( 51 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 5 ),
"shape": SubResource( 52 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 6 ),
"shape": SubResource( 53 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 7 ),
"shape": SubResource( 54 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 8 ),
"shape": SubResource( 55 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 9 ),
"shape": SubResource( 56 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 10 ),
"shape": SubResource( 57 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 11 ),
"shape": SubResource( 58 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 12 ),
"shape": SubResource( 59 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 3, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 13 ),
"shape": SubResource( 60 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 2, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 14 ),
"shape": SubResource( 61 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 1, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 15 ),
"shape": SubResource( 62 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 0, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 16 ),
"shape": SubResource( 63 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 4, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 17 ),
"shape": SubResource( 64 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 5, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 18 ),
"shape": SubResource( 65 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 6, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 19 ),
"shape": SubResource( 66 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 7, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 20 ),
"shape": SubResource( 67 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 8, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 21 ),
"shape": SubResource( 68 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 9, 0 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 22 ),
"shape": SubResource( 69 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 9, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 23 ),
"shape": SubResource( 70 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 9, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 24 ),
"shape": SubResource( 71 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 10, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 25 ),
"shape": SubResource( 72 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 10, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 26 ),
"shape": SubResource( 73 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 9, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 27 ),
"shape": SubResource( 74 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 8, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 28 ),
"shape": SubResource( 75 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 8, 4 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 29 ),
"shape": SubResource( 76 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 7, 4 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 30 ),
"shape": SubResource( 77 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 6, 4 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 31 ),
"shape": SubResource( 78 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 5, 4 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 32 ),
"shape": SubResource( 79 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 4, 4 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 33 ),
"shape": SubResource( 80 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 4, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 34 ),
"shape": SubResource( 81 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 4, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 35 ),
"shape": SubResource( 82 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 4, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 36 ),
"shape": SubResource( 83 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 5, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 37 ),
"shape": SubResource( 84 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 6, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 38 ),
"shape": SubResource( 85 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 7, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 39 ),
"shape": SubResource( 86 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 8, 1 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 40 ),
"shape": SubResource( 87 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 8, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 41 ),
"shape": SubResource( 88 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 7, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 42 ),
"shape": SubResource( 89 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 6, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 43 ),
"shape": SubResource( 90 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 5, 2 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 44 ),
"shape": SubResource( 91 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 5, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 45 ),
"shape": SubResource( 92 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 6, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 46 ),
"shape": SubResource( 93 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
}, {
"autotile_coord": Vector2( 7, 3 ),
"one_way": false,
"one_way_margin": 1.0,
"shape": SubResource( 47 ),
"shape": SubResource( 94 ),
"shape_transform": Transform2D( 1, 0, 0, 1, 0, 0 )
} ]
0/z_index = 0

Binary file not shown.

After

Width:  |  Height:  |  Size: 319 B

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/blue_star.png-e7fe42ffb50bcd1c77bb437281279d24.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Assets/blue_star.png"
dest_files=[ "res://.import/blue_star.png-e7fe42ffb50bcd1c77bb437281279d24.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

Binary file not shown.

After

Width:  |  Height:  |  Size: 11 KiB

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/galaxy_background.png-bdfe593e9357334c8f48a3d1bb4aecf8.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Assets/galaxy_background.png"
dest_files=[ "res://.import/galaxy_background.png-bdfe593e9357334c8f48a3d1bb4aecf8.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Resources_Basic.png-ace2281282b93b7ae48cda9c52d377ad.stex"
path="res://.import/resources_basic.png-128bab182945611297ec1bda48bed0c4.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Assets/Resources_Basic.png"
dest_files=[ "res://.import/Resources_Basic.png-ace2281282b93b7ae48cda9c52d377ad.stex" ]
source_file="res://Sprites/Assets/resources_basic.png"
dest_files=[ "res://.import/resources_basic.png-128bab182945611297ec1bda48bed0c4.stex" ]
[params]
@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

Binary file not shown.

After

Width:  |  Height:  |  Size: 252 B

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/DarkMatter.png-2b0c758d6283f4dd53f1323ef137a59c.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Enemies/DarkMatter.png"
dest_files=[ "res://.import/DarkMatter.png-2b0c758d6283f4dd53f1323ef137a59c.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

Binary file not shown.

After

Width:  |  Height:  |  Size: 353 B

View File

@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/DarkMatter_barrier.png-02e140387176b08e4123e624992e14c4.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Enemies/DarkMatter_barrier.png"
dest_files=[ "res://.import/DarkMatter_barrier.png-02e140387176b08e4123e624992e14c4.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Fire_Column_Medium_10.png-505d756e8645c45b6fb339fbb6f8add5.stex"
path="res://.import/fire_column_medium_10.png-9ae78a0f5ef8531c3b56d09574ecd317.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_10.png"
dest_files=[ "res://.import/Fire_Column_Medium_10.png-505d756e8645c45b6fb339fbb6f8add5.stex" ]
source_file="res://Sprites/Levels/Environment/fire_column_medium_10.png"
dest_files=[ "res://.import/fire_column_medium_10.png-9ae78a0f5ef8531c3b56d09574ecd317.stex" ]
[params]
@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Fire_Column_Medium_11.png-cb278dde504fd6f8f415eda7091cfa9a.stex"
path="res://.import/fire_column_medium_11.png-f6c2ac8f20428aebca0febd0f65a5806.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_11.png"
dest_files=[ "res://.import/Fire_Column_Medium_11.png-cb278dde504fd6f8f415eda7091cfa9a.stex" ]
source_file="res://Sprites/Levels/Environment/fire_column_medium_11.png"
dest_files=[ "res://.import/fire_column_medium_11.png-f6c2ac8f20428aebca0febd0f65a5806.stex" ]
[params]
@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Fire_Column_Medium_12.png-1e7c2da6903b243f73d7ed4b50d90f8a.stex"
path="res://.import/fire_column_medium_12.png-25bc0d063fd42a44b6e9e423e3bf2656.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_12.png"
dest_files=[ "res://.import/Fire_Column_Medium_12.png-1e7c2da6903b243f73d7ed4b50d90f8a.stex" ]
source_file="res://Sprites/Levels/Environment/fire_column_medium_12.png"
dest_files=[ "res://.import/fire_column_medium_12.png-25bc0d063fd42a44b6e9e423e3bf2656.stex" ]
[params]
@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Fire_Column_Medium_13.png-a147b7694df1cdf05d373697c6a4ede3.stex"
path="res://.import/fire_column_medium_13.png-6f8490642f9a7a3884a31ae3975deb08.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_13.png"
dest_files=[ "res://.import/Fire_Column_Medium_13.png-a147b7694df1cdf05d373697c6a4ede3.stex" ]
source_file="res://Sprites/Levels/Environment/fire_column_medium_13.png"
dest_files=[ "res://.import/fire_column_medium_13.png-6f8490642f9a7a3884a31ae3975deb08.stex" ]
[params]
@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

View File

@@ -2,15 +2,15 @@
importer="texture"
type="StreamTexture"
path="res://.import/Fire_Column_Medium_14.png-205dacf8251c335e3becb65b0df84941.stex"
path="res://.import/fire_column_medium_14.png-81452b14764f0dd97e4008c5f9448c38.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Levels/Environment/Fire_Column_Medium_14.png"
dest_files=[ "res://.import/Fire_Column_Medium_14.png-205dacf8251c335e3becb65b0df84941.stex" ]
source_file="res://Sprites/Levels/Environment/fire_column_medium_14.png"
dest_files=[ "res://.import/fire_column_medium_14.png-81452b14764f0dd97e4008c5f9448c38.stex" ]
[params]
@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=false

View File

@@ -12,11 +12,11 @@ config_version=4
config/name="Embodiment"
run/main_scene="res://Main.tscn"
run/delta_sync_after_draw=true
boot_splash/image="res://Sprites/Assets/Black_Background.png"
boot_splash/use_filter=false
boot_splash/bg_color=Color( 0, 0, 0, 1 )
config/icon="res://Sprites/Assets/icon.png"
run/delta_sync_after_draw=true
[display]
@@ -31,33 +31,33 @@ window/stretch/aspect="keep"
player_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
player_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
player_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
player_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
player_attack={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
screenshot={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"unicode":0,"echo":false,"script":null)
]
}