Relocated Traps directory to be in a more logical location

This commit is contained in:
VoidTwo
2021-11-29 11:50:55 -06:00
parent 045af09111
commit 7b29ecc3f8
3 changed files with 2 additions and 2 deletions

View File

@@ -9,7 +9,7 @@
[ext_resource path="res://GUI/Pause Screen.tscn" type="PackedScene" id=7]
[ext_resource path="res://Resources/Level_5_Walls_Tileset.tres" type="TileSet" id=8]
[ext_resource path="res://Enemies/Glowing Ghost.tscn" type="PackedScene" id=9]
[ext_resource path="res://Traps/Spawn Trap.tscn" type="PackedScene" id=10]
[ext_resource path="res://Levels/Traps/Spawn Trap.tscn" type="PackedScene" id=10]
[node name="Void Level" type="Node2D"]
script = ExtResource( 2 )

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=3 format=2]
[ext_resource path="res://Traps/Spawn Trap.gd" type="Script" id=1]
[ext_resource path="res://Levels/Traps/Spawn Trap.gd" type="Script" id=1]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 8, 8 )