Relocated Traps directory to be in a more logical location
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@@ -9,7 +9,7 @@
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[ext_resource path="res://GUI/Pause Screen.tscn" type="PackedScene" id=7]
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[ext_resource path="res://GUI/Pause Screen.tscn" type="PackedScene" id=7]
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[ext_resource path="res://Resources/Level_5_Walls_Tileset.tres" type="TileSet" id=8]
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[ext_resource path="res://Resources/Level_5_Walls_Tileset.tres" type="TileSet" id=8]
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[ext_resource path="res://Enemies/Glowing Ghost.tscn" type="PackedScene" id=9]
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[ext_resource path="res://Enemies/Glowing Ghost.tscn" type="PackedScene" id=9]
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[ext_resource path="res://Traps/Spawn Trap.tscn" type="PackedScene" id=10]
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[ext_resource path="res://Levels/Traps/Spawn Trap.tscn" type="PackedScene" id=10]
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[node name="Void Level" type="Node2D"]
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[node name="Void Level" type="Node2D"]
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script = ExtResource( 2 )
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script = ExtResource( 2 )
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=3 format=2]
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[gd_scene load_steps=3 format=2]
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[ext_resource path="res://Traps/Spawn Trap.gd" type="Script" id=1]
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[ext_resource path="res://Levels/Traps/Spawn Trap.gd" type="Script" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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[sub_resource type="RectangleShape2D" id=1]
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extents = Vector2( 8, 8 )
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extents = Vector2( 8, 8 )
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