Implemented win/lose scenes and added fire spinner trap
This commit is contained in:
@@ -6,97 +6,94 @@
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[ext_resource path="res://Enemies/Hellhound.gd" type="Script" id=4]
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[ext_resource path="res://Sprites/Enemies/Hell_Hound_Jump.png" type="Texture" id=5]
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[ext_resource path="res://Sprites/Enemies/Hell_Hound_Run.png" type="Texture" id=6]
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[ext_resource path="res://Sprites/Enemies/Chasing_Glowing_Ghost.png" type="Texture" id=7]
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 5 )
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region = Rect2( 0, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 5 )
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region = Rect2( 65, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 5 )
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region = Rect2( 130, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 5 )
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region = Rect2( 195, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 5 )
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region = Rect2( 260, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 5 )
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region = Rect2( 325, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=15]
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atlas = ExtResource( 6 )
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region = Rect2( 0, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=16]
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atlas = ExtResource( 6 )
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region = Rect2( 67, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=17]
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atlas = ExtResource( 6 )
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region = Rect2( 134, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=18]
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atlas = ExtResource( 6 )
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region = Rect2( 201, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=19]
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atlas = ExtResource( 6 )
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region = Rect2( 268, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=9]
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[sub_resource type="AtlasTexture" id=23]
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atlas = ExtResource( 3 )
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region = Rect2( 0, 0, 64, 32 )
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[sub_resource type="AtlasTexture" id=10]
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[sub_resource type="AtlasTexture" id=24]
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atlas = ExtResource( 3 )
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region = Rect2( 64, 0, 64, 32 )
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[sub_resource type="AtlasTexture" id=11]
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[sub_resource type="AtlasTexture" id=25]
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atlas = ExtResource( 3 )
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region = Rect2( 128, 0, 64, 32 )
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[sub_resource type="AtlasTexture" id=12]
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[sub_resource type="AtlasTexture" id=26]
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atlas = ExtResource( 3 )
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region = Rect2( 192, 0, 64, 32 )
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[sub_resource type="AtlasTexture" id=13]
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[sub_resource type="AtlasTexture" id=27]
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atlas = ExtResource( 3 )
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region = Rect2( 256, 0, 64, 32 )
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[sub_resource type="AtlasTexture" id=14]
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[sub_resource type="AtlasTexture" id=28]
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atlas = ExtResource( 3 )
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region = Rect2( 320, 0, 64, 32 )
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[sub_resource type="SpriteFrames" id=20]
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animations = [ {
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"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ) ],
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[sub_resource type="AtlasTexture" id=29]
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atlas = ExtResource( 6 )
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region = Rect2( 0, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=30]
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atlas = ExtResource( 6 )
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region = Rect2( 67, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=31]
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atlas = ExtResource( 6 )
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region = Rect2( 134, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=32]
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atlas = ExtResource( 6 )
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region = Rect2( 201, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=33]
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atlas = ExtResource( 6 )
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region = Rect2( 268, 0, 67, 32 )
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[sub_resource type="AtlasTexture" id=34]
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atlas = ExtResource( 5 )
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region = Rect2( 0, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=35]
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atlas = ExtResource( 5 )
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region = Rect2( 65, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=36]
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atlas = ExtResource( 5 )
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region = Rect2( 130, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=37]
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atlas = ExtResource( 5 )
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region = Rect2( 195, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=38]
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atlas = ExtResource( 5 )
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region = Rect2( 260, 0, 65, 48 )
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[sub_resource type="AtlasTexture" id=39]
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atlas = ExtResource( 5 )
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region = Rect2( 325, 0, 65, 48 )
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[sub_resource type="SpriteFrames" id=40]
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animations = [ {
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"frames": [ SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ) ],
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"loop": true,
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"name": "Jump",
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"speed": 8.0
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"name": "Idle",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ) ],
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"frames": [ SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ) ],
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"loop": true,
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"name": "Running",
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"speed": 5.0
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}, {
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"frames": [ SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ) ],
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"frames": [ SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ), SubResource( 39 ) ],
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"loop": true,
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"name": "Idle",
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"speed": 3.0
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"name": "Jump",
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"speed": 5.0
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} ]
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[sub_resource type="CapsuleShape2D" id=21]
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radius = 1.5
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height = 3.0
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@@ -115,14 +112,13 @@ radius = 25.02
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light_mask = 0
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collision_layer = 4
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collision_mask = 5
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script = ExtResource( 4 )
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[node name="AnimatedSprite1" type="AnimatedSprite" parent="."]
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light_mask = 0
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position = Vector2( 1, -3 )
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scale = Vector2( 0.5625, 0.5625 )
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frames = SubResource( 18 )
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frames = SubResource( 40 )
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animation = "Idle"
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frame = 3
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playing = true
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@@ -131,7 +127,6 @@ playing = true
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visible = false
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light_mask = 4
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position = Vector2( 0, -3 )
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texture = ExtResource( 7 )
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offset = Vector2( 0, 0.5 )
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@@ -155,15 +150,11 @@ shape = SubResource( 1 )
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light_mask = 0
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collision_layer = 0
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collision_mask = 2
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input_pickable = false
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monitorable = false
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collision_layer = 0
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
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visible = false
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light_mask = 0
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shape = SubResource( 2 )
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@@ -171,12 +162,8 @@ shape = SubResource( 2 )
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light_mask = 0
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collision_layer = 0
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collision_mask = 2
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input_pickable = false
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monitorable = false
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collision_layer = 0
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collision_mask = 2
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector - Attack"]
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shape = SubResource( 22 )
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@@ -191,7 +178,6 @@ monitorable = false
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[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector - Attack2"]
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shape = SubResource( 22 )
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[node name="Light" type="Light2D" parent="."]
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visible = false
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texture = ExtResource( 2 )
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21
Enemies/Projectiles/Glowing Fireball.gd
Normal file
21
Enemies/Projectiles/Glowing Fireball.gd
Normal file
@@ -0,0 +1,21 @@
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extends Area2D
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const SPEED: int = 50
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var velocity: Vector2 = Vector2.ZERO
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func init(spawn_position: Vector2, shoot_position: Vector2) -> void:
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position = spawn_position
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velocity = position.direction_to(shoot_position).normalized() * SPEED
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return
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func _physics_process(delta: float) -> void:
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position += velocity * delta
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return
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func _on_tifetime_timeout() -> void:
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call_deferred('queue_free')
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return
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40
Enemies/Projectiles/Glowing Fireball.tscn
Normal file
40
Enemies/Projectiles/Glowing Fireball.tscn
Normal file
@@ -0,0 +1,40 @@
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[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Sprites/Assets/Light.png" type="Texture" id=1]
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[ext_resource path="res://Enemies/Projectiles/Glowing Fireball.gd" type="Script" id=2]
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[ext_resource path="res://Sprites/Enemies/Projectiles/Glowing_Fireball.png" type="Texture" id=3]
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[sub_resource type="CircleShape2D" id=1]
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radius = 12.0
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[node name="Glowing Fireball" type="Area2D" groups=["enemy_projectile_1"]]
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light_mask = 0
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scale = Vector2( 0.5, 0.5 )
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collision_layer = 0
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collision_mask = 2
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input_pickable = false
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monitoring = false
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script = ExtResource( 2 )
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[node name="Sprite" type="Sprite" parent="."]
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texture = ExtResource( 3 )
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[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
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visible = false
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light_mask = 0
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shape = SubResource( 1 )
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[node name="Light" type="Light2D" parent="."]
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texture = ExtResource( 1 )
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texture_scale = 0.3
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color = Color( 0.984314, 0.282353, 0.211765, 1 )
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energy = 1.5
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range_item_cull_mask = 15
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shadow_item_cull_mask = 0
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[node name="Lifetime" type="Timer" parent="."]
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wait_time = 1.5
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one_shot = true
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autostart = true
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[connection signal="timeout" from="Lifetime" to="." method="_on_tifetime_timeout"]
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92
GUI/Level Complete.tscn
Normal file
92
GUI/Level Complete.tscn
Normal file
@@ -0,0 +1,92 @@
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[gd_scene load_steps=15 format=2]
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[ext_resource path="res://Sprites/Assets/Black_Background.png" type="Texture" id=1]
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[ext_resource path="res://GUI/Level Ending.gd" type="Script" id=2]
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[ext_resource path="res://Resources/Ash.tres" type="DynamicFontData" id=3]
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[ext_resource path="res://Sprites/Assets/Smol_P.png" type="Texture" id=4]
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[sub_resource type="DynamicFont" id=1]
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font_data = ExtResource( 3 )
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[sub_resource type="AtlasTexture" id=2]
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atlas = ExtResource( 4 )
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region = Rect2( 0, 0, 43, 38 )
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[sub_resource type="AtlasTexture" id=3]
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atlas = ExtResource( 4 )
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region = Rect2( 43, 0, 43, 38 )
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[sub_resource type="AtlasTexture" id=4]
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atlas = ExtResource( 4 )
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region = Rect2( 86, 0, 43, 38 )
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[sub_resource type="AtlasTexture" id=5]
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atlas = ExtResource( 4 )
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region = Rect2( 129, 0, 43, 38 )
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[sub_resource type="AtlasTexture" id=6]
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atlas = ExtResource( 4 )
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region = Rect2( 172, 0, 43, 38 )
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[sub_resource type="AtlasTexture" id=7]
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atlas = ExtResource( 4 )
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region = Rect2( 215, 0, 43, 38 )
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[sub_resource type="AtlasTexture" id=8]
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atlas = ExtResource( 4 )
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region = Rect2( 258, 0, 43, 38 )
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[sub_resource type="AtlasTexture" id=9]
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atlas = ExtResource( 4 )
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region = Rect2( 301, 0, 43, 38 )
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[sub_resource type="SpriteFrames" id=10]
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animations = [ {
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"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ) ],
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"loop": true,
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"name": "default",
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"speed": 10.0
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||||
} ]
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||||
|
||||
[node name="Level Complete" type="CanvasLayer"]
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script = ExtResource( 2 )
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||||
|
||||
[node name="Background" type="TextureRect" parent="."]
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||||
margin_right = 40.0
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||||
margin_bottom = 40.0
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||||
rect_min_size = Vector2( 320, 180 )
|
||||
texture = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
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||||
}
|
||||
|
||||
[node name="CenterContainer" type="CenterContainer" parent="."]
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||||
margin_right = 320.0
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||||
margin_bottom = 135.0
|
||||
rect_min_size = Vector2( 320, 90 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Label" type="Label" parent="CenterContainer"]
|
||||
margin_left = 48.0
|
||||
margin_top = 58.0
|
||||
margin_right = 271.0
|
||||
margin_bottom = 77.0
|
||||
custom_fonts/font = SubResource( 1 )
|
||||
text = "Level Complete"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
position = Vector2( 160, 120 )
|
||||
frames = SubResource( 10 )
|
||||
playing = true
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 4.0
|
||||
one_shot = true
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
|
10
GUI/Level Ending.gd
Normal file
10
GUI/Level Ending.gd
Normal file
@@ -0,0 +1,10 @@
|
||||
extends CanvasLayer
|
||||
|
||||
export var hub_world_path: String = 'res://Levels/Hub World.tscn'
|
||||
|
||||
|
||||
func _on_timer_timeout() -> void:
|
||||
if get_tree().change_scene(hub_world_path) != OK:
|
||||
print('ERROR: Level Ending failed to change scene to Hub World.')
|
||||
queue_free()
|
||||
return
|
93
GUI/Level Failed.tscn
Normal file
93
GUI/Level Failed.tscn
Normal file
@@ -0,0 +1,93 @@
|
||||
[gd_scene load_steps=15 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Assets/Black_Background.png" type="Texture" id=1]
|
||||
[ext_resource path="res://GUI/Level Ending.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Resources/Ash.tres" type="DynamicFontData" id=3]
|
||||
[ext_resource path="res://Sprites/Assets/Smol_P.png" type="Texture" id=4]
|
||||
|
||||
[sub_resource type="DynamicFont" id=1]
|
||||
font_data = ExtResource( 3 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=2]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 0, 0, 43, 38 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=3]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 43, 0, 43, 38 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=4]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 86, 0, 43, 38 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=5]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 129, 0, 43, 38 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=6]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 172, 0, 43, 38 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=7]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 215, 0, 43, 38 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=8]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 258, 0, 43, 38 )
|
||||
|
||||
[sub_resource type="AtlasTexture" id=9]
|
||||
atlas = ExtResource( 4 )
|
||||
region = Rect2( 301, 0, 43, 38 )
|
||||
|
||||
[sub_resource type="SpriteFrames" id=10]
|
||||
animations = [ {
|
||||
"frames": [ SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ) ],
|
||||
"loop": true,
|
||||
"name": "default",
|
||||
"speed": 10.0
|
||||
} ]
|
||||
|
||||
[node name="Level Failed" type="CanvasLayer"]
|
||||
script = ExtResource( 2 )
|
||||
|
||||
[node name="Background" type="TextureRect" parent="."]
|
||||
margin_right = 40.0
|
||||
margin_bottom = 40.0
|
||||
rect_min_size = Vector2( 320, 180 )
|
||||
texture = ExtResource( 1 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="CenterContainer" type="CenterContainer" parent="."]
|
||||
margin_right = 320.0
|
||||
margin_bottom = 135.0
|
||||
rect_min_size = Vector2( 320, 90 )
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="Label" type="Label" parent="CenterContainer"]
|
||||
margin_left = 74.0
|
||||
margin_top = 58.0
|
||||
margin_right = 245.0
|
||||
margin_bottom = 77.0
|
||||
custom_fonts/font = SubResource( 1 )
|
||||
text = "Level Failed"
|
||||
__meta__ = {
|
||||
"_edit_use_anchors_": false
|
||||
}
|
||||
|
||||
[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
|
||||
position = Vector2( 160, 120 )
|
||||
frames = SubResource( 10 )
|
||||
frame = 7
|
||||
playing = true
|
||||
|
||||
[node name="Timer" type="Timer" parent="."]
|
||||
wait_time = 4.0
|
||||
one_shot = true
|
||||
autostart = true
|
||||
|
||||
[connection signal="timeout" from="Timer" to="." method="_on_timer_timeout"]
|
@@ -32,6 +32,7 @@ func _on_coin_grabbed() -> void:
|
||||
|
||||
func _timer_out() -> void:
|
||||
get_tree().change_scene('res://Levels/Hub World.tscn')
|
||||
queue_free()
|
||||
return
|
||||
|
||||
|
||||
@@ -51,6 +52,6 @@ func _on_DoorDetector_body_entered(body: Node) -> void:
|
||||
|
||||
func _on_DoorDetector_area_entered(area: Area2D) -> void:
|
||||
if area.get_parent().name == 'Player':
|
||||
print('WIN WIN WIN')
|
||||
get_tree().change_scene('res://Levels/Hub World.tscn')
|
||||
get_tree().change_scene('res://GUI/Level Complete.tscn')
|
||||
queue_free()
|
||||
return
|
||||
|
@@ -86,21 +86,21 @@ tile_data = PoolIntArray( -2686978, 0, 5, -2686977, 0, 196610, -2752512, 0, 1966
|
||||
[node name="Fire3" type="AnimatedSprite" parent="."]
|
||||
position = Vector2( -607.628, -210.601 )
|
||||
frames = SubResource( 1 )
|
||||
frame = 12
|
||||
frame = 1
|
||||
playing = true
|
||||
offset = Vector2( 679.819, 333.222 )
|
||||
|
||||
[node name="Fire2" type="AnimatedSprite" parent="."]
|
||||
position = Vector2( -543.25, -212.563 )
|
||||
frames = SubResource( 1 )
|
||||
frame = 1
|
||||
frame = 4
|
||||
playing = true
|
||||
offset = Vector2( 679.819, 333.222 )
|
||||
|
||||
[node name="Fire1" type="AnimatedSprite" parent="."]
|
||||
position = Vector2( -479.806, -214.167 )
|
||||
frames = SubResource( 1 )
|
||||
frame = 8
|
||||
frame = 11
|
||||
playing = true
|
||||
offset = Vector2( 679.819, 333.222 )
|
||||
|
||||
|
@@ -1,4 +1,4 @@
|
||||
[gd_scene load_steps=14 format=2]
|
||||
[gd_scene load_steps=15 format=2]
|
||||
|
||||
[ext_resource path="res://Player/Player.tscn" type="PackedScene" id=1]
|
||||
[ext_resource path="res://Levels/Level 5.gd" type="Script" id=2]
|
||||
@@ -11,8 +11,9 @@
|
||||
[ext_resource path="res://Enemies/Chasing Glowing Ghost.tscn" type="PackedScene" id=9]
|
||||
[ext_resource path="res://Levels/Traps/Spawn Trap.tscn" type="PackedScene" id=10]
|
||||
[ext_resource path="res://Levels/Interactables/Silver Key Pickup.tscn" type="PackedScene" id=11]
|
||||
[ext_resource path="res://Levels/Interactables/Silver Barrier.tscn" type="PackedScene" id=12]
|
||||
[ext_resource path="res://Levels/Interactables/Silver Barrier 2.tscn" type="PackedScene" id=12]
|
||||
[ext_resource path="res://Enemies/Creepy Glowing Ghost.tscn" type="PackedScene" id=13]
|
||||
[ext_resource path="res://Levels/Traps/Fire Spinner.tscn" type="PackedScene" id=14]
|
||||
|
||||
[node name="Void Level" type="Node2D"]
|
||||
script = ExtResource( 2 )
|
||||
@@ -36,7 +37,7 @@ tile_set = ExtResource( 8 )
|
||||
cell_size = Vector2( 16, 16 )
|
||||
collision_mask = 0
|
||||
format = 1
|
||||
tile_data = PoolIntArray( -196589, 0, 0, -196588, 0, 1, -196587, 0, 1, -196586, 0, 1, -196585, 0, 1, -196584, 0, 1, -196583, 0, 2, -131055, 0, 0, -131054, 0, 1, -131053, 0, 131078, -131052, 0, 65541, -131051, 0, 131073, -131050, 0, 131073, -131049, 0, 131073, -131048, 0, 65542, -131047, 0, 65538, -65524, 0, 0, -65523, 0, 1, -65522, 0, 1, -65521, 0, 1, -65520, 0, 1, -65519, 0, 65545, -65518, 0, 131073, -65517, 0, 131073, -65516, 0, 131074, -65512, 0, 65536, -65511, 0, 65538, 12, 0, 65536, 13, 0, 65541, 14, 0, 131073, 15, 0, 131073, 16, 0, 131073, 17, 0, 131074, 24, 0, 65536, 25, 0, 65538, 65548, 0, 65536, 65549, 0, 65538, 65560, 0, 65536, 65561, 0, 65538, 131078, 0, 0, 131079, 0, 1, 131080, 0, 1, 131081, 0, 1, 131082, 0, 1, 131083, 0, 1, 131084, 0, 131078, 131085, 0, 65538, 131089, 0, 3, 131096, 0, 65536, 131097, 0, 65538, 196614, 0, 65536, 196615, 0, 65541, 196616, 0, 131073, 196617, 0, 131073, 196618, 0, 131073, 196619, 0, 131073, 196620, 0, 65542, 196621, 0, 65538, 196625, 0, 65539, 196632, 0, 65536, 196633, 0, 65538, 262150, 0, 65536, 262151, 0, 65538, 262156, 0, 65536, 262157, 0, 65538, 262161, 0, 65539, 262163, 0, 0, 262164, 0, 2, 262167, 0, 0, 262168, 0, 131078, 262169, 0, 65538, 327686, 0, 65536, 327687, 0, 65538, 327692, 0, 65536, 327693, 0, 65538, 327696, 0, 4, 327697, 0, 196615, 327699, 0, 131072, 327700, 0, 65543, 327703, 0, 65536, 327704, 0, 65541, 327705, 0, 131074, 393222, 0, 65536, 393223, 0, 65538, 393228, 0, 65536, 393229, 0, 131077, 393230, 0, 5, 393231, 0, 196609, 393232, 0, 196615, 393236, 0, 131075, 393239, 0, 65536, 393240, 0, 65538, 458755, 0, 0, 458756, 0, 2, 458758, 0, 65536, 458759, 0, 65538, 458761, 0, 0, 458762, 0, 2, 458764, 0, 131072, 458765, 0, 131073, 458766, 0, 131074, 458774, 0, 0, 458775, 0, 131078, 458776, 0, 65538, 524291, 0, 65536, 524292, 0, 65538, 524294, 0, 65536, 524295, 0, 65538, 524297, 0, 65536, 524298, 0, 65538, 524309, 0, 0, 524310, 0, 131078, 524311, 0, 65541, 524312, 0, 131074, 589827, 0, 65536, 589828, 0, 65538, 589830, 0, 131072, 589831, 0, 131074, 589833, 0, 65536, 589834, 0, 131077, 589835, 0, 1, 589836, 0, 1, 589837, 0, 1, 589838, 0, 1, 589839, 0, 1, 589840, 0, 1, 589841, 0, 1, 589842, 0, 1, 589843, 0, 1, 589844, 0, 1, 589845, 0, 131078, 589846, 0, 65541, 589847, 0, 131074, 655363, 0, 65536, 655364, 0, 65538, 655369, 0, 65536, 655370, 0, 65541, 655371, 0, 131073, 655372, 0, 131073, 655373, 0, 131073, 655374, 0, 131073, 655375, 0, 131073, 655376, 0, 131073, 655377, 0, 131073, 655378, 0, 131073, 655379, 0, 131073, 655380, 0, 131073, 655381, 0, 131073, 655382, 0, 131074, 720899, 0, 65536, 720900, 0, 65538, 720905, 0, 65536, 720906, 0, 65538, 786435, 0, 65536, 786436, 0, 65538, 786441, 0, 65536, 786442, 0, 65538, 851971, 0, 65536, 851972, 0, 65538, 851977, 0, 65536, 851978, 0, 65538, 917507, 0, 65536, 917508, 0, 65538, 917513, 0, 65536, 917514, 0, 65538, 983043, 0, 65536, 983044, 0, 131077, 983045, 0, 1, 983046, 0, 1, 983047, 0, 1, 983048, 0, 1, 983049, 0, 131078, 983050, 0, 65538, 1048579, 0, 131072, 1048580, 0, 131073, 1048581, 0, 131073, 1048582, 0, 131073, 1048583, 0, 131073, 1048584, 0, 131073, 1048585, 0, 131073, 1048586, 0, 131074 )
|
||||
tile_data = PoolIntArray( -393217, 0, 0, -458752, 0, 1, -458751, 0, 1, -458750, 0, 1, -458749, 0, 1, -458748, 0, 1, -458747, 0, 1, -458746, 0, 1, -458745, 0, 1, -458744, 0, 1, -458743, 0, 2, -327682, 0, 0, -327681, 0, 65545, -393216, 0, 131073, -393215, 0, 131073, -393214, 0, 131073, -393213, 0, 131073, -393212, 0, 131073, -393211, 0, 131073, -393210, 0, 131073, -393209, 0, 131073, -393208, 0, 131073, -393207, 0, 9, -393206, 0, 1, -393205, 0, 2, -262146, 0, 65536, -262145, 0, 65538, -327671, 0, 131072, -327670, 0, 65542, -327669, 0, 131077, -327668, 0, 2, -196611, 0, 0, -196610, 0, 131078, -196609, 0, 65538, -262142, 0, 0, -262141, 0, 1, -262140, 0, 1, -262139, 0, 1, -262138, 0, 1, -262137, 0, 2, -262134, 0, 131072, -262133, 0, 131073, -262132, 0, 65543, -131075, 0, 65536, -131074, 0, 65541, -131073, 0, 131074, -196606, 0, 131072, -196605, 0, 131073, -196604, 0, 131073, -196603, 0, 131073, -196602, 0, 65542, -196601, 0, 65538, -196596, 0, 131075, -196589, 0, 0, -196588, 0, 1, -196587, 0, 1, -196586, 0, 1, -196585, 0, 1, -196584, 0, 1, -196583, 0, 2, -65539, 0, 65536, -65538, 0, 65538, -131066, 0, 65536, -131065, 0, 65538, -131055, 0, 0, -131054, 0, 1, -131053, 0, 131078, -131052, 0, 65541, -131051, 0, 131073, -131050, 0, 131073, -131049, 0, 131073, -131048, 0, 65542, -131047, 0, 65538, -3, 0, 65536, -2, 0, 65538, -65530, 0, 65536, -65529, 0, 65538, -65524, 0, 0, -65523, 0, 1, -65522, 0, 1, -65521, 0, 1, -65520, 0, 1, -65519, 0, 65545, -65518, 0, 131073, -65517, 0, 131073, -65516, 0, 131074, -65512, 0, 65536, -65511, 0, 65538, 65533, 0, 65536, 65534, 0, 65538, 6, 0, 65536, 7, 0, 65538, 12, 0, 65536, 13, 0, 65541, 14, 0, 131073, 15, 0, 131073, 16, 0, 131073, 17, 0, 131074, 24, 0, 65536, 25, 0, 65538, 131069, 0, 65536, 131070, 0, 65538, 65542, 0, 65536, 65543, 0, 131077, 65544, 0, 1, 65545, 0, 1, 65546, 0, 1, 65547, 0, 1, 65548, 0, 131078, 65549, 0, 65538, 65560, 0, 65536, 65561, 0, 65538, 196605, 0, 65536, 196606, 0, 65538, 131078, 0, 65536, 131079, 0, 65537, 131080, 0, 65537, 131081, 0, 65537, 131082, 0, 65537, 131083, 0, 65537, 131084, 0, 65537, 131085, 0, 65538, 131089, 0, 3, 131096, 0, 65536, 131097, 0, 65538, 262141, 0, 65536, 262142, 0, 65538, 196614, 0, 65536, 196615, 0, 65541, 196616, 0, 131073, 196617, 0, 131073, 196618, 0, 131073, 196619, 0, 131073, 196620, 0, 65542, 196621, 0, 65538, 196625, 0, 65539, 196632, 0, 65536, 196633, 0, 65538, 327677, 0, 65536, 327678, 0, 65538, 262150, 0, 65536, 262151, 0, 65538, 262156, 0, 65536, 262157, 0, 65538, 262161, 0, 65539, 262163, 0, 0, 262164, 0, 2, 262167, 0, 0, 262168, 0, 131078, 262169, 0, 65538, 393213, 0, 65536, 393214, 0, 131077, 393215, 0, 1, 327680, 0, 1, 327681, 0, 1, 327682, 0, 1, 327683, 0, 1, 327684, 0, 2, 327686, 0, 65536, 327687, 0, 65538, 327692, 0, 65536, 327693, 0, 65538, 327696, 0, 4, 327697, 0, 196615, 327699, 0, 131072, 327700, 0, 65543, 327703, 0, 65536, 327704, 0, 65541, 327705, 0, 131074, 458749, 0, 131072, 458750, 0, 131073, 458751, 0, 131073, 393216, 0, 131073, 393217, 0, 131073, 393218, 0, 131073, 393219, 0, 65542, 393220, 0, 65538, 393222, 0, 65536, 393223, 0, 65538, 393228, 0, 65536, 393229, 0, 131077, 393230, 0, 5, 393231, 0, 196609, 393232, 0, 196615, 393236, 0, 131075, 393239, 0, 65536, 393240, 0, 65538, 458755, 0, 65536, 458756, 0, 65538, 458758, 0, 65536, 458759, 0, 65538, 458761, 0, 0, 458762, 0, 2, 458764, 0, 131072, 458765, 0, 131073, 458766, 0, 131074, 458774, 0, 0, 458775, 0, 131078, 458776, 0, 65538, 524291, 0, 65536, 524292, 0, 65538, 524294, 0, 65536, 524295, 0, 65538, 524297, 0, 65536, 524298, 0, 65538, 524309, 0, 0, 524310, 0, 131078, 524311, 0, 65541, 524312, 0, 131074, 589827, 0, 65536, 589828, 0, 65538, 589830, 0, 131072, 589831, 0, 131074, 589833, 0, 65536, 589834, 0, 131077, 589835, 0, 1, 589836, 0, 1, 589837, 0, 1, 589838, 0, 1, 589839, 0, 1, 589840, 0, 1, 589841, 0, 1, 589842, 0, 1, 589843, 0, 1, 589844, 0, 1, 589845, 0, 131078, 589846, 0, 65541, 589847, 0, 131074, 655363, 0, 65536, 655364, 0, 65538, 655369, 0, 65536, 655370, 0, 65541, 655371, 0, 131073, 655372, 0, 131073, 655373, 0, 131073, 655374, 0, 131073, 655375, 0, 131073, 655376, 0, 131073, 655377, 0, 131073, 655378, 0, 131073, 655379, 0, 131073, 655380, 0, 131073, 655381, 0, 131073, 655382, 0, 131074, 720899, 0, 65536, 720900, 0, 65538, 720905, 0, 65536, 720906, 0, 65538, 786435, 0, 65536, 786436, 0, 65538, 786441, 0, 65536, 786442, 0, 65538, 851971, 0, 65536, 851972, 0, 65538, 851977, 0, 65536, 851978, 0, 65538, 917507, 0, 65536, 917508, 0, 65538, 917513, 0, 65536, 917514, 0, 65538, 983043, 0, 65536, 983044, 0, 131077, 983045, 0, 1, 983046, 0, 1, 983047, 0, 1, 983048, 0, 1, 983049, 0, 131078, 983050, 0, 65538, 1048579, 0, 131072, 1048580, 0, 131073, 1048581, 0, 131073, 1048582, 0, 131073, 1048583, 0, 131073, 1048584, 0, 131073, 1048585, 0, 131073, 1048586, 0, 131074 )
|
||||
|
||||
[node name="YSort" type="YSort" parent="."]
|
||||
|
||||
@@ -68,23 +69,45 @@ position = Vector2( 90, 175 )
|
||||
[node name="Creepy Glowing Ghost 02" parent="YSort/Enemies" instance=ExtResource( 13 )]
|
||||
position = Vector2( 100, 220 )
|
||||
|
||||
[node name="Creepy Glowing Ghost 03" parent="YSort/Enemies" instance=ExtResource( 13 )]
|
||||
position = Vector2( 160, -20 )
|
||||
|
||||
[node name="Interactables" type="Node2D" parent="."]
|
||||
|
||||
[node name="Silver Key Pickup" parent="Interactables" instance=ExtResource( 11 )]
|
||||
[node name="Silver Key Pickup 1" parent="Interactables" instance=ExtResource( 11 )]
|
||||
position = Vector2( 240, 80 )
|
||||
|
||||
[node name="Silver Barrier" parent="Interactables" instance=ExtResource( 12 )]
|
||||
[node name="Silver Barrier 1" parent="Interactables" instance=ExtResource( 12 )]
|
||||
position = Vector2( 136, 120 )
|
||||
alignment = "H"
|
||||
|
||||
[node name="Silver Key Pickup 2" parent="Interactables" instance=ExtResource( 11 )]
|
||||
position = Vector2( -16, 64 )
|
||||
|
||||
[node name="Silver Barrier" parent="Interactables" instance=ExtResource( 12 )]
|
||||
position = Vector2( 200, -24 )
|
||||
|
||||
[node name="Traps" type="Node2D" parent="."]
|
||||
|
||||
[node name="Spawn Trap" parent="Traps" instance=ExtResource( 10 )]
|
||||
[node name="Spawn Trap 1" parent="Traps" instance=ExtResource( 10 )]
|
||||
position = Vector2( 256, 16 )
|
||||
enemy_path = "res://Enemies/Chasing Glowing Ghost.tscn"
|
||||
relative_x_tiles = -1
|
||||
relative_y_tiles = 2
|
||||
|
||||
[node name="Fire Spinner" parent="Traps" instance=ExtResource( 14 )]
|
||||
position = Vector2( 40, 24 )
|
||||
|
||||
[node name="Spawn Trap 2" parent="Traps" instance=ExtResource( 10 )]
|
||||
position = Vector2( 48, -80 )
|
||||
enemy_path = "res://Enemies/Chasing Glowing Ghost.tscn"
|
||||
relative_x_tiles = 3
|
||||
|
||||
[node name="Spawn Trap 3" parent="Traps" instance=ExtResource( 10 )]
|
||||
position = Vector2( 48, -80 )
|
||||
enemy_path = "res://Enemies/Chasing Glowing Ghost.tscn"
|
||||
relative_x_tiles = 5
|
||||
|
||||
[node name="Projectiles" type="Node2D" parent="."]
|
||||
|
||||
[node name="HUD" parent="." instance=ExtResource( 3 )]
|
||||
|
55
Levels/Traps/Fire Spinner.gd
Normal file
55
Levels/Traps/Fire Spinner.gd
Normal file
@@ -0,0 +1,55 @@
|
||||
extends StaticBody2D
|
||||
|
||||
export var glowing_fireball: PackedScene
|
||||
|
||||
var player: KinematicBody2D = null
|
||||
var center: Vector2
|
||||
var shoot_directions: Array
|
||||
var rotated_shoot_directions: Array
|
||||
|
||||
|
||||
func _ready() -> void:
|
||||
center = $Sprite.global_position
|
||||
shoot_directions = [
|
||||
Vector2(center.x - 1, center.y),
|
||||
Vector2(center.x + 1, center.y),
|
||||
Vector2(center.x, center.y - 1),
|
||||
Vector2(center.x, center.y + 1)]
|
||||
rotated_shoot_directions = [
|
||||
Vector2(center.x - 1, center.y - 1),
|
||||
Vector2(center.x + 1, center.y + 1),
|
||||
Vector2(center.x + 1, center.y - 1),
|
||||
Vector2(center.x - 1, center.y + 1)]
|
||||
return
|
||||
|
||||
|
||||
func _on_spinner_timeout():
|
||||
$Sprite.set_rotation_degrees($Sprite.get_rotation_degrees() + 45)
|
||||
return
|
||||
|
||||
|
||||
func _on_shoot_timeout():
|
||||
if player:
|
||||
var shoot_array: Array
|
||||
if int($Sprite.get_rotation_degrees()) % 90 == 0:
|
||||
shoot_array = shoot_directions
|
||||
else:
|
||||
shoot_array = rotated_shoot_directions
|
||||
|
||||
for itr in shoot_array:
|
||||
var projectile: Node = glowing_fireball.instance()
|
||||
projectile.init(center, itr)
|
||||
get_tree().get_current_scene().get_node('Projectiles').add_child(projectile)
|
||||
return
|
||||
|
||||
|
||||
func _on_player_detector_body_entered(body: Node) -> void:
|
||||
if body.is_in_group('player'):
|
||||
player = body
|
||||
return
|
||||
|
||||
|
||||
func _on_player_detector_body_exited(body: Node) -> void:
|
||||
if body.is_in_group('player'):
|
||||
player = null
|
||||
return
|
59
Levels/Traps/Fire Spinner.tscn
Normal file
59
Levels/Traps/Fire Spinner.tscn
Normal file
@@ -0,0 +1,59 @@
|
||||
[gd_scene load_steps=7 format=2]
|
||||
|
||||
[ext_resource path="res://Sprites/Levels/Objects/Fire_Spinner.png" type="Texture" id=1]
|
||||
[ext_resource path="res://Levels/Traps/Fire Spinner.gd" type="Script" id=2]
|
||||
[ext_resource path="res://Enemies/Projectiles/Glowing Fireball.tscn" type="PackedScene" id=3]
|
||||
[ext_resource path="res://Sprites/Assets/Light.png" type="Texture" id=4]
|
||||
|
||||
[sub_resource type="CircleShape2D" id=1]
|
||||
radius = 9.0
|
||||
|
||||
[sub_resource type="CircleShape2D" id=2]
|
||||
radius = 80.0
|
||||
|
||||
[node name="Fire Spinner" type="StaticBody2D"]
|
||||
light_mask = 0
|
||||
collision_mask = 0
|
||||
script = ExtResource( 2 )
|
||||
glowing_fireball = ExtResource( 3 )
|
||||
|
||||
[node name="Sprite" type="Sprite" parent="."]
|
||||
texture = ExtResource( 1 )
|
||||
|
||||
[node name="Collision" type="CollisionShape2D" parent="."]
|
||||
visible = false
|
||||
light_mask = 0
|
||||
shape = SubResource( 1 )
|
||||
|
||||
[node name="Player Detector" type="Area2D" parent="."]
|
||||
light_mask = 0
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
input_pickable = false
|
||||
monitorable = false
|
||||
|
||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
|
||||
visible = false
|
||||
light_mask = 0
|
||||
shape = SubResource( 2 )
|
||||
|
||||
[node name="Light2D" type="Light2D" parent="."]
|
||||
light_mask = 15
|
||||
texture = ExtResource( 4 )
|
||||
texture_scale = 0.3
|
||||
color = Color( 1, 0.164706, 0, 1 )
|
||||
energy = 1.5
|
||||
shadow_item_cull_mask = 0
|
||||
|
||||
[node name="Spinner" type="Timer" parent="."]
|
||||
wait_time = 2.0
|
||||
autostart = true
|
||||
|
||||
[node name="Shoot" type="Timer" parent="."]
|
||||
wait_time = 0.5
|
||||
autostart = true
|
||||
|
||||
[connection signal="body_entered" from="Player Detector" to="." method="_on_player_detector_body_entered"]
|
||||
[connection signal="body_exited" from="Player Detector" to="." method="_on_player_detector_body_exited"]
|
||||
[connection signal="timeout" from="Spinner" to="." method="_on_spinner_timeout"]
|
||||
[connection signal="timeout" from="Shoot" to="." method="_on_shoot_timeout"]
|
@@ -117,7 +117,9 @@ func _on_hitbox_area_entered(area: Area2D) -> void:
|
||||
|
||||
hud.update_health(HEALTH_SLICES[health_index])
|
||||
else:
|
||||
get_tree().change_scene('res://Levels/Hub World.tscn')
|
||||
if get_tree().change_scene('res://GUI/Level Failed.tscn') != OK:
|
||||
print('ERROR: Player failed to change scene to Level Failed.')
|
||||
queue_free()
|
||||
return
|
||||
|
||||
|
||||
|
@@ -10,11 +10,6 @@
|
||||
|
||||
[sub_resource type="SpriteFrames" id=1]
|
||||
animations = [ {
|
||||
"frames": [ ExtResource( 4 ) ],
|
||||
"loop": false,
|
||||
"name": "look_up",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 2 ) ],
|
||||
"loop": false,
|
||||
"name": "look_right",
|
||||
@@ -29,6 +24,11 @@ animations = [ {
|
||||
"loop": false,
|
||||
"name": "look_left",
|
||||
"speed": 5.0
|
||||
}, {
|
||||
"frames": [ ExtResource( 4 ) ],
|
||||
"loop": false,
|
||||
"name": "look_up",
|
||||
"speed": 5.0
|
||||
} ]
|
||||
|
||||
[sub_resource type="CapsuleShape2D" id=2]
|
||||
|
BIN
Sprites/Assets/Smol_P.png
Normal file
BIN
Sprites/Assets/Smol_P.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.2 KiB |
35
Sprites/Assets/Smol_P.png.import
Normal file
35
Sprites/Assets/Smol_P.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Smol_P.png-461ab79206d243d0e6557502092babb6.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Assets/Smol_P.png"
|
||||
dest_files=[ "res://.import/Smol_P.png-461ab79206d243d0e6557502092babb6.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=2
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=0
|
||||
process/fix_alpha_border=false
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Enemies/Projectiles/Glowing_Fireball.png
Normal file
BIN
Sprites/Enemies/Projectiles/Glowing_Fireball.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 143 B |
35
Sprites/Enemies/Projectiles/Glowing_Fireball.png.import
Normal file
35
Sprites/Enemies/Projectiles/Glowing_Fireball.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Glowing_Fireball.png-bc9c88e29a1eee0cb2ab4e7e7d242c8a.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Enemies/Projectiles/Glowing_Fireball.png"
|
||||
dest_files=[ "res://.import/Glowing_Fireball.png-bc9c88e29a1eee0cb2ab4e7e7d242c8a.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=2
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=0
|
||||
process/fix_alpha_border=false
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
BIN
Sprites/Levels/Objects/Fire_Spinner.png
Normal file
BIN
Sprites/Levels/Objects/Fire_Spinner.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 181 B |
35
Sprites/Levels/Objects/Fire_Spinner.png.import
Normal file
35
Sprites/Levels/Objects/Fire_Spinner.png.import
Normal file
@@ -0,0 +1,35 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="StreamTexture"
|
||||
path="res://.import/Fire_Spinner.png-9a680d54ca5433b685c52b10c84def6e.stex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Sprites/Levels/Objects/Fire_Spinner.png"
|
||||
dest_files=[ "res://.import/Fire_Spinner.png-9a680d54ca5433b685c52b10c84def6e.stex" ]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_mode=0
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=2
|
||||
flags/repeat=0
|
||||
flags/filter=false
|
||||
flags/mipmaps=false
|
||||
flags/anisotropic=false
|
||||
flags/srgb=0
|
||||
process/fix_alpha_border=false
|
||||
process/premult_alpha=false
|
||||
process/HDR_as_SRGB=false
|
||||
process/invert_color=false
|
||||
process/normal_map_invert_y=false
|
||||
stream=false
|
||||
size_limit=0
|
||||
detect_3d=false
|
||||
svg/scale=1.0
|
Reference in New Issue
Block a user