Ghost enemy and other changes

This commit is contained in:
Jasmine Hyder
2021-12-09 20:39:56 -06:00
parent 6d9267d23b
commit 9d8de425bb
44 changed files with 824 additions and 506 deletions

File diff suppressed because one or more lines are too long

View File

@@ -54,7 +54,7 @@ shadow_enabled = true
[node name="Enemies" type="YSort" parent="YSort"]
[node name="Chasing Glowing Ghost 0" parent="YSort/Enemies" instance=ExtResource( 9 )]
position = Vector2( 281, 109 )
position = Vector2( 280.47, 109 )
[node name="Chasing Glowing Ghost 1" parent="YSort/Enemies" instance=ExtResource( 9 )]
position = Vector2( 328.5, 20 )

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@@ -1,6 +1,6 @@
extends Area2D
export var enemy_path: String = 'res://Enemies/ENEMY.tscn'
export var enemy_path: String = 'res://Enemies/Ghost_Enemy.tscn'
export var relative_x_tiles: int
export var relative_y_tiles: int

View File

@@ -7,10 +7,10 @@ extents = Vector2( 8, 8 )
[node name="Spawn Trap" type="Area2D"]
light_mask = 0
collision_layer = 0
collision_mask = 2
input_pickable = false
monitorable = false
collision_layer = 0
collision_mask = 2
script = ExtResource( 1 )
[node name="Tile" type="CollisionShape2D" parent="."]