Ghost enemy and other changes
This commit is contained in:
File diff suppressed because one or more lines are too long
@@ -54,7 +54,7 @@ shadow_enabled = true
|
||||
[node name="Enemies" type="YSort" parent="YSort"]
|
||||
|
||||
[node name="Chasing Glowing Ghost 0" parent="YSort/Enemies" instance=ExtResource( 9 )]
|
||||
position = Vector2( 281, 109 )
|
||||
position = Vector2( 280.47, 109 )
|
||||
|
||||
[node name="Chasing Glowing Ghost 1" parent="YSort/Enemies" instance=ExtResource( 9 )]
|
||||
position = Vector2( 328.5, 20 )
|
||||
|
@@ -1,6 +1,6 @@
|
||||
extends Area2D
|
||||
|
||||
export var enemy_path: String = 'res://Enemies/ENEMY.tscn'
|
||||
export var enemy_path: String = 'res://Enemies/Ghost_Enemy.tscn'
|
||||
export var relative_x_tiles: int
|
||||
export var relative_y_tiles: int
|
||||
|
||||
|
@@ -7,10 +7,10 @@ extents = Vector2( 8, 8 )
|
||||
|
||||
[node name="Spawn Trap" type="Area2D"]
|
||||
light_mask = 0
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
input_pickable = false
|
||||
monitorable = false
|
||||
collision_layer = 0
|
||||
collision_mask = 2
|
||||
script = ExtResource( 1 )
|
||||
|
||||
[node name="Tile" type="CollisionShape2D" parent="."]
|
||||
|
Reference in New Issue
Block a user