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daniel/Embodiment
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32 Commits 1 Branch 0 Tags
1e8a8a15f8ee749f1c609c1cfe9affe838bc2d3d
Commit Graph
12 Commits
Author SHA1 Message Date
Jasmine 1e8a8a15f8 Camera limits, key in chest, dark forest tilesetter 2021-12-01 20:59:53 -06:00
VoidTwo 9d2a15985c Merged with main and fixed merge conflicts 2021-11-29 13:53:26 -06:00
VoidTwo 045af09111 Fixed New Game Button sprites, they were missing a pixel 2021-11-29 11:40:39 -06:00
VoidTwo 4c55683bde Added pause capability to all levels, added music to Level 5, added a simple chasing AI to the glowing ghosts, and optimized the Main Menu scene 2021-11-28 20:33:22 -06:00
VoidTwo aac45f808c Added some Level 5 implementation and reorganized file structure 2021-11-27 17:36:06 -06:00
Jasmine 74bb8d4b0a Implementing HUD & Changing HUD Style 2021-11-23 23:24:48 -06:00
Jasmine dd18420eed Environment updates 2021-11-22 20:43:30 -06:00
VoidTwo 2c98c112bd New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD. 2021-11-15 22:29:42 -06:00
VoidTwo bbb245f7b7 Sprite improvements with help from jas-hyd 2021-10-21 18:05:57 -05:00
VoidTwo 36ad7b5a1a Fixed import to be more suitable for pixel art 2021-10-21 14:20:31 -05:00
Jasmine 044121ea3e Adding new sprite, sprite movement, and main menu background 2021-10-21 13:57:24 -05:00
VoidTwo 4ed75ff93b Base version of game 2021-10-19 12:58:01 -05:00
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