tiffanyfrias10
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51365d9f74
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Fixed spacing, fixed enemy hitbox
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2021-12-05 21:07:17 -06:00 |
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tiffanyfrias10
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15b647a90a
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Merge branch 'main' into tiff
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2021-12-05 20:05:14 -06:00 |
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tiffanyfrias10
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f3f0611980
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coin implementation
not done w/ coin implementation yet
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2021-12-05 19:57:50 -06:00 |
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VoidTwo
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5269a32000
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Merged with daniel-hell-level and modified weapon handling
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2021-12-05 17:19:07 -06:00 |
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f18924dd3d
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initial implementation of sword attack
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2021-12-04 02:28:48 -06:00 |
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VoidTwo
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fcea3cee03
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Major collision detection improvements, more file organization, and added key interactable
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2021-12-04 00:07:33 -06:00 |
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VoidTwo
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34d4e0454e
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Optimized scene tree and debugged some area detection
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2021-11-30 23:06:42 -06:00 |
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tiffanyfrias10
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73efc1ffea
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Added snowmen damage + music
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2021-11-30 20:16:38 -06:00 |
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1b1fe8c2f5
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update
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2021-11-29 14:42:40 -06:00 |
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VoidTwo
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aac45f808c
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Added some Level 5 implementation and reorganized file structure
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2021-11-27 17:36:06 -06:00 |
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a06458b8a1
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added dash and start of tilesetting
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2021-11-21 23:00:07 -06:00 |
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VoidTwo
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2c98c112bd
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New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD.
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2021-11-15 22:29:42 -06:00 |
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VoidTwo
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4ed75ff93b
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Base version of game
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2021-10-19 12:58:01 -05:00 |
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