Ghost enemy and other changes

This commit is contained in:
Jasmine Hyder
2021-12-09 20:39:56 -06:00
parent 6d9267d23b
commit 9d8de425bb
44 changed files with 824 additions and 506 deletions

View File

@@ -6,18 +6,20 @@
[ext_resource path="res://Enemies/Creepy Glowing Ghost.gd" type="Script" id=4] [ext_resource path="res://Enemies/Creepy Glowing Ghost.gd" type="Script" id=4]
[ext_resource path="res://Enemies/Projectiles/Creepy Hand.tscn" type="PackedScene" id=5] [ext_resource path="res://Enemies/Projectiles/Creepy Hand.tscn" type="PackedScene" id=5]
[sub_resource type="CapsuleShape2D" id=3] [sub_resource type="CapsuleShape2D" id=1]
radius = 1.5 radius = 1.5
height = 3.0 height = 3.0
[sub_resource type="CapsuleShape2D" id=1] [sub_resource type="CapsuleShape2D" id=2]
radius = 3.0 radius = 3.0
height = 2.0 height = 2.0
[sub_resource type="CircleShape2D" id=2] [sub_resource type="CircleShape2D" id=3]
radius = 60.0 radius = 60.0
[node name="Creepy Glowing Ghost" type="KinematicBody2D" groups=["enemy"]] [node name="Creepy Glowing Ghost" type="KinematicBody2D" groups=[
"enemy",
]]
light_mask = 0 light_mask = 0
collision_layer = 4 collision_layer = 4
collision_mask = 5 collision_mask = 5
@@ -34,9 +36,11 @@ offset = Vector2( 0, 0.5 )
visible = false visible = false
light_mask = 0 light_mask = 0
rotation = 1.5708 rotation = 1.5708
shape = SubResource( 3 ) shape = SubResource( 1 )
[node name="Hitbox" type="Area2D" parent="." groups=["enemy_hitbox_1"]] [node name="Hitbox" type="Area2D" parent="." groups=[
"enemy_hitbox_1",
]]
light_mask = 0 light_mask = 0
collision_layer = 4 collision_layer = 4
collision_mask = 2 collision_mask = 2
@@ -45,19 +49,19 @@ collision_mask = 2
visible = false visible = false
light_mask = 0 light_mask = 0
position = Vector2( 0, -2.5 ) position = Vector2( 0, -2.5 )
shape = SubResource( 1 ) shape = SubResource( 2 )
[node name="Player Detector" type="Area2D" parent="."] [node name="Player Detector" type="Area2D" parent="."]
light_mask = 0 light_mask = 0
collision_layer = 0
collision_mask = 2
input_pickable = false input_pickable = false
monitorable = false monitorable = false
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
visible = false visible = false
light_mask = 0 light_mask = 0
shape = SubResource( 2 ) shape = SubResource( 3 )
[node name="Light" type="Light2D" parent="."] [node name="Light" type="Light2D" parent="."]
texture = ExtResource( 2 ) texture = ExtResource( 2 )

View File

@@ -5,378 +5,321 @@
[ext_resource path="res://Sprites/Enemies/Demon_Slime_Spritesheet.png" type="Texture" id=3] [ext_resource path="res://Sprites/Enemies/Demon_Slime_Spritesheet.png" type="Texture" id=3]
[ext_resource path="res://Enemies/DemonBoss.gd" type="Script" id=4] [ext_resource path="res://Enemies/DemonBoss.gd" type="Script" id=4]
[sub_resource type="AtlasTexture" id=3] [sub_resource type="AtlasTexture" id=1]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 0, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=4]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 288, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=5]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 576, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=6]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 864, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=7]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 1152, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=8]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 1440, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=9]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 1728, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=10]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 2016, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=11]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 2304, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=12]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 2592, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=13]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 2880, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=14]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 3168, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=15]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 3456, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=16]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 3744, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=17]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 4032, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=18]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 4320, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=19]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 4608, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=20]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 4896, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=21]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 5184, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=22]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 5472, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=23]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 5760, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=24]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 6048, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=25]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 0, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=26]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 288, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=27]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 576, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=28]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 864, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=29]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 1152, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=30]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 1440, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=31]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 1728, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=32]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 2016, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=33]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 2304, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=34]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 2592, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=35]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 2880, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=36]
flags = 4
atlas = ExtResource( 3 )
region = Rect2( 3168, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=37]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 0, 0, 288, 160 ) region = Rect2( 0, 0, 288, 160 )
[sub_resource type="AtlasTexture" id=38] [sub_resource type="AtlasTexture" id=2]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 288, 0, 288, 160 ) region = Rect2( 288, 0, 288, 160 )
[sub_resource type="AtlasTexture" id=39] [sub_resource type="AtlasTexture" id=3]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 576, 0, 288, 160 ) region = Rect2( 576, 0, 288, 160 )
[sub_resource type="AtlasTexture" id=40] [sub_resource type="AtlasTexture" id=4]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 864, 0, 288, 160 ) region = Rect2( 864, 0, 288, 160 )
[sub_resource type="AtlasTexture" id=41] [sub_resource type="AtlasTexture" id=5]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 1152, 0, 288, 160 ) region = Rect2( 1152, 0, 288, 160 )
[sub_resource type="AtlasTexture" id=42] [sub_resource type="AtlasTexture" id=6]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 1440, 0, 288, 160 ) region = Rect2( 1440, 0, 288, 160 )
[sub_resource type="AtlasTexture" id=43] [sub_resource type="AtlasTexture" id=7]
flags = 4 atlas = ExtResource( 3 )
region = Rect2( 0, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 3 )
region = Rect2( 288, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 3 )
region = Rect2( 576, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 3 )
region = Rect2( 864, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=11]
atlas = ExtResource( 3 )
region = Rect2( 1152, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=12]
atlas = ExtResource( 3 )
region = Rect2( 1440, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=13]
atlas = ExtResource( 3 )
region = Rect2( 1728, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=14]
atlas = ExtResource( 3 )
region = Rect2( 2016, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=15]
atlas = ExtResource( 3 )
region = Rect2( 2304, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=16]
atlas = ExtResource( 3 )
region = Rect2( 2592, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=17]
atlas = ExtResource( 3 )
region = Rect2( 2880, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=18]
atlas = ExtResource( 3 )
region = Rect2( 3168, 160, 288, 160 )
[sub_resource type="AtlasTexture" id=19]
atlas = ExtResource( 3 )
region = Rect2( 0, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=20]
atlas = ExtResource( 3 )
region = Rect2( 288, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=21]
atlas = ExtResource( 3 )
region = Rect2( 576, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=22]
atlas = ExtResource( 3 )
region = Rect2( 864, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=23]
atlas = ExtResource( 3 )
region = Rect2( 1152, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=24]
atlas = ExtResource( 3 )
region = Rect2( 1440, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=25]
atlas = ExtResource( 3 )
region = Rect2( 1728, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=26]
atlas = ExtResource( 3 )
region = Rect2( 2016, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=27]
atlas = ExtResource( 3 )
region = Rect2( 2304, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=28]
atlas = ExtResource( 3 )
region = Rect2( 2592, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=29]
atlas = ExtResource( 3 )
region = Rect2( 2880, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=30]
atlas = ExtResource( 3 )
region = Rect2( 3168, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=31]
atlas = ExtResource( 3 )
region = Rect2( 3456, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=32]
atlas = ExtResource( 3 )
region = Rect2( 3744, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=33]
atlas = ExtResource( 3 )
region = Rect2( 4032, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=34]
atlas = ExtResource( 3 )
region = Rect2( 4320, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=35]
atlas = ExtResource( 3 )
region = Rect2( 4608, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=36]
atlas = ExtResource( 3 )
region = Rect2( 4896, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=37]
atlas = ExtResource( 3 )
region = Rect2( 5184, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=38]
atlas = ExtResource( 3 )
region = Rect2( 5472, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=39]
atlas = ExtResource( 3 )
region = Rect2( 5760, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=40]
atlas = ExtResource( 3 )
region = Rect2( 6048, 640, 288, 160 )
[sub_resource type="AtlasTexture" id=41]
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 0, 320, 288, 160 ) region = Rect2( 0, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=44] [sub_resource type="AtlasTexture" id=42]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 288, 320, 288, 160 ) region = Rect2( 288, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=45] [sub_resource type="AtlasTexture" id=43]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 576, 320, 288, 160 ) region = Rect2( 576, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=46] [sub_resource type="AtlasTexture" id=44]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 864, 320, 288, 160 ) region = Rect2( 864, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=47] [sub_resource type="AtlasTexture" id=45]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 1152, 320, 288, 160 ) region = Rect2( 1152, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=48] [sub_resource type="AtlasTexture" id=46]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 1440, 320, 288, 160 ) region = Rect2( 1440, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=49] [sub_resource type="AtlasTexture" id=47]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 1728, 320, 288, 160 ) region = Rect2( 1728, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=50] [sub_resource type="AtlasTexture" id=48]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 2016, 320, 288, 160 ) region = Rect2( 2016, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=51] [sub_resource type="AtlasTexture" id=49]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 2304, 320, 288, 160 ) region = Rect2( 2304, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=52] [sub_resource type="AtlasTexture" id=50]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 2592, 320, 288, 160 ) region = Rect2( 2592, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=53] [sub_resource type="AtlasTexture" id=51]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 2880, 320, 288, 160 ) region = Rect2( 2880, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=54] [sub_resource type="AtlasTexture" id=52]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 3168, 320, 288, 160 ) region = Rect2( 3168, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=55] [sub_resource type="AtlasTexture" id=53]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 3456, 320, 288, 160 ) region = Rect2( 3456, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=56] [sub_resource type="AtlasTexture" id=54]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 3744, 320, 288, 160 ) region = Rect2( 3744, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=57] [sub_resource type="AtlasTexture" id=55]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 4032, 320, 288, 160 ) region = Rect2( 4032, 320, 288, 160 )
[sub_resource type="AtlasTexture" id=58] [sub_resource type="AtlasTexture" id=56]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 0, 480, 288, 160 ) region = Rect2( 0, 480, 288, 160 )
[sub_resource type="AtlasTexture" id=59] [sub_resource type="AtlasTexture" id=57]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 288, 480, 288, 160 ) region = Rect2( 288, 480, 288, 160 )
[sub_resource type="AtlasTexture" id=60] [sub_resource type="AtlasTexture" id=58]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 576, 480, 288, 160 ) region = Rect2( 576, 480, 288, 160 )
[sub_resource type="AtlasTexture" id=61] [sub_resource type="AtlasTexture" id=59]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 864, 480, 288, 160 ) region = Rect2( 864, 480, 288, 160 )
[sub_resource type="AtlasTexture" id=62] [sub_resource type="AtlasTexture" id=60]
flags = 4
atlas = ExtResource( 3 ) atlas = ExtResource( 3 )
region = Rect2( 1152, 480, 288, 160 ) region = Rect2( 1152, 480, 288, 160 )
[sub_resource type="SpriteFrames" id=63] [sub_resource type="SpriteFrames" id=61]
animations = [ { animations = [ {
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ) ], "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ) ],
"loop": true,
"name": "Death",
"speed": 5.0
}, {
"frames": [ SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ) ],
"loop": true,
"name": "Walk",
"speed": 5.0
}, {
"frames": [ SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ), SubResource( 41 ), SubResource( 42 ) ],
"loop": true, "loop": true,
"name": "Idle", "name": "Idle",
"speed": 5.0 "speed": 5.0
}, { }, {
"frames": [ SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ), SubResource( 56 ), SubResource( 57 ) ], "frames": [ SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ) ],
"loop": true,
"name": "Walk",
"speed": 5.0
}, {
"frames": [ SubResource( 19 ), SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ), SubResource( 27 ), SubResource( 28 ), SubResource( 29 ), SubResource( 30 ), SubResource( 31 ), SubResource( 32 ), SubResource( 33 ), SubResource( 34 ), SubResource( 35 ), SubResource( 36 ), SubResource( 37 ), SubResource( 38 ), SubResource( 39 ), SubResource( 40 ) ],
"loop": true,
"name": "Death",
"speed": 5.0
}, {
"frames": [ SubResource( 41 ), SubResource( 42 ), SubResource( 43 ), SubResource( 44 ), SubResource( 45 ), SubResource( 46 ), SubResource( 47 ), SubResource( 48 ), SubResource( 49 ), SubResource( 50 ), SubResource( 51 ), SubResource( 52 ), SubResource( 53 ), SubResource( 54 ), SubResource( 55 ) ],
"loop": true, "loop": true,
"name": "Attack", "name": "Attack",
"speed": 15.0 "speed": 15.0
}, { }, {
"frames": [ SubResource( 58 ), SubResource( 59 ), SubResource( 60 ), SubResource( 61 ), SubResource( 62 ) ], "frames": [ SubResource( 56 ), SubResource( 57 ), SubResource( 58 ), SubResource( 59 ), SubResource( 60 ) ],
"loop": true, "loop": true,
"name": "Hit", "name": "Hit",
"speed": 5.0 "speed": 5.0
} ] } ]
[sub_resource type="CapsuleShape2D" id=1] [sub_resource type="CapsuleShape2D" id=62]
radius = 3.0 radius = 3.0
height = 2.0 height = 2.0
[sub_resource type="CircleShape2D" id=2] [sub_resource type="CircleShape2D" id=63]
radius = 50.0 radius = 50.0
[node name="DemonBoss" type="KinematicBody2D" groups=["enemies"]] [node name="DemonBoss" type="KinematicBody2D" groups=[
"enemies",
]]
collision_layer = 2 collision_layer = 2
script = ExtResource( 4 ) script = ExtResource( 4 )
[node name="AnimatedSprite1" type="AnimatedSprite" parent="."] [node name="AnimatedSprite1" type="AnimatedSprite" parent="."]
position = Vector2( 1, -3 ) position = Vector2( 1, -3 )
scale = Vector2( 0.5, 0.5 ) scale = Vector2( 0.5, 0.5 )
frames = SubResource( 63 ) frames = SubResource( 61 )
animation = "Idle" animation = "Idle"
frame = 3
playing = true playing = true
[node name="Hitbox" type="CollisionShape2D" parent="."] [node name="Hitbox" type="CollisionShape2D" parent="."]
visible = false visible = false
position = Vector2( 0, -3 ) position = Vector2( 0, -3 )
shape = SubResource( 1 ) shape = SubResource( 62 )
[node name="Player Detector" type="Area2D" parent="."] [node name="Player Detector" type="Area2D" parent="."]
collision_layer = 0
collision_mask = 2
input_pickable = false input_pickable = false
monitorable = false monitorable = false
collision_layer = 0
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
scale = Vector2( 2, 2 ) scale = Vector2( 2, 2 )
shape = SubResource( 2 ) shape = SubResource( 63 )
[node name="Player Attack" type="Area2D" parent="."] [node name="Player Attack" type="Area2D" parent="."]
visible = false visible = false
collision_layer = 0
collision_mask = 2
input_pickable = false input_pickable = false
monitorable = false monitorable = false
collision_layer = 0
collision_mask = 2
[node name="Attack" type="CollisionShape2D" parent="Player Attack"] [node name="Attack" type="CollisionShape2D" parent="Player Attack"]
position = Vector2( 0, 7 ) position = Vector2( 0, 7 )
scale = Vector2( 1, 0.75 ) scale = Vector2( 1, 0.75 )
shape = SubResource( 2 ) shape = SubResource( 63 )
[node name="Light2D" type="Light2D" parent="."] [node name="Light2D" type="Light2D" parent="."]
visible = false visible = false

View File

@@ -1,26 +1,61 @@
extends Node2D extends KinematicBody2D
# Declare member variables here. Examples: # Declare member variables here. Examples:
# var a: int = 2 # var a: int = 2
# var b: String = "text" # var b: String = "text"
onready var animated_sprite = $AnimatedSprite export var Fireball: PackedScene
onready var player = null
var move = Vector2.ZERO
var SPEED = 50
var counter = 0
var velocity: Vector2 = Vector2.ZERO
var health: int = 4
# Called when the node enters the scene tree for the first time. # Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void:
self.visible = false self.visible = false
func _physics_process(delta):
velocity = Vector2.ZERO
if player and position.distance_to(player.position) > 1:
velocity = position.direction_to(player.position).normalized() * SPEED
velocity = move_and_slide(velocity)
func _process(delta: float) -> void:
pass
#animated_sprite.play("idle")
func _on_Area2D_body_entered(body): func _on_Area2D_body_entered(body):
if body.is_in_group('player'):
player = body
if counter == 0:
self.visible = true self.visible = true
animated_sprite.play("appear") $AnimatedSprite.play("appear")
counter = 1
func _on_AnimatedSprite_animation_finished(): func _on_AnimatedSprite_animation_finished():
animated_sprite.play("idle") $AnimatedSprite.play("idle")
func _on_Hitbox_area_entered(area):
if area.is_in_group('player_weapon_1'):
health -= 1
elif area.is_in_group('player_weapon_2'):
health -= 2
if health <= 0:
$AnimatedSprite.play("vanish")
yield($AnimatedSprite, "animation_finished")
call_deferred('queue_free')
return
func _on_Projectile_Timer_timeout():
if player:
var projectile: Node = Fireball.instance()
projectile.init($AnimatedSprite.global_position, player.position)
get_tree().get_current_scene().get_node('Projectiles').add_child(projectile)
$AnimatedSprite.play("shriek")

View File

@@ -1,147 +1,193 @@
[gd_scene load_steps=32 format=2] [gd_scene load_steps=37 format=2]
[ext_resource path="res://Sprites/Assets/ghost-appears.png" type="Texture" id=1] [ext_resource path="res://Sprites/Assets/ghost-appears.png" type="Texture" id=1]
[ext_resource path="res://Sprites/Assets/ghost-idle.png" type="Texture" id=2] [ext_resource path="res://Sprites/Assets/ghost-idle.png" type="Texture" id=2]
[ext_resource path="res://Sprites/Assets/ghost-shriek.png" type="Texture" id=3] [ext_resource path="res://Sprites/Assets/ghost-shriek.png" type="Texture" id=3]
[ext_resource path="res://Sprites/Assets/ghost-vanish.png" type="Texture" id=4] [ext_resource path="res://Sprites/Assets/ghost-vanish.png" type="Texture" id=4]
[ext_resource path="res://Enemies/Ghost_Enemy.gd" type="Script" id=5] [ext_resource path="res://Enemies/Ghost_Enemy.gd" type="Script" id=5]
[ext_resource path="res://Enemies/Projectiles/Fireball.tscn" type="PackedScene" id=6]
[ext_resource path="res://Sprites/Assets/fire_column_medium_14.png" type="Texture" id=7]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 64, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=3] [sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 2 ) atlas = ExtResource( 2 )
region = Rect2( 0, 0, 64, 80 ) region = Rect2( 128, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=4] [sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 2 ) atlas = ExtResource( 2 )
region = Rect2( 64, 0, 64, 80 ) region = Rect2( 192, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=5] [sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 2 ) atlas = ExtResource( 2 )
region = Rect2( 128, 0, 64, 80 ) region = Rect2( 256, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=6] [sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 2 ) atlas = ExtResource( 2 )
region = Rect2( 192, 0, 64, 80 ) region = Rect2( 320, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=7] [sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 2 ) atlas = ExtResource( 2 )
region = Rect2( 256, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 2 )
region = Rect2( 320, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 2 )
region = Rect2( 384, 0, 64, 80 ) region = Rect2( 384, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=10] [sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 1 ) atlas = ExtResource( 1 )
region = Rect2( 0, 0, 64, 48 ) region = Rect2( 0, 0, 64, 48 )
[sub_resource type="AtlasTexture" id=11] [sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 1 ) atlas = ExtResource( 1 )
region = Rect2( 64, 0, 64, 48 ) region = Rect2( 64, 0, 64, 48 )
[sub_resource type="AtlasTexture" id=12] [sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 1 ) atlas = ExtResource( 1 )
region = Rect2( 128, 0, 64, 48 ) region = Rect2( 128, 0, 64, 48 )
[sub_resource type="AtlasTexture" id=13] [sub_resource type="AtlasTexture" id=11]
atlas = ExtResource( 1 ) atlas = ExtResource( 1 )
region = Rect2( 192, 0, 64, 48 ) region = Rect2( 192, 0, 64, 48 )
[sub_resource type="AtlasTexture" id=14] [sub_resource type="AtlasTexture" id=12]
atlas = ExtResource( 1 ) atlas = ExtResource( 1 )
region = Rect2( 256, 0, 64, 48 ) region = Rect2( 256, 0, 64, 48 )
[sub_resource type="AtlasTexture" id=15] [sub_resource type="AtlasTexture" id=13]
atlas = ExtResource( 1 ) atlas = ExtResource( 1 )
region = Rect2( 320, 0, 64, 48 ) region = Rect2( 320, 0, 64, 48 )
[sub_resource type="AtlasTexture" id=16] [sub_resource type="AtlasTexture" id=14]
atlas = ExtResource( 3 )
region = Rect2( 0, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=17]
atlas = ExtResource( 3 )
region = Rect2( 64, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=18]
atlas = ExtResource( 3 )
region = Rect2( 128, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=19]
atlas = ExtResource( 3 )
region = Rect2( 192, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=20]
atlas = ExtResource( 4 ) atlas = ExtResource( 4 )
region = Rect2( 0, 0, 64, 64 ) region = Rect2( 0, 0, 64, 64 )
[sub_resource type="AtlasTexture" id=21] [sub_resource type="AtlasTexture" id=15]
atlas = ExtResource( 4 ) atlas = ExtResource( 4 )
region = Rect2( 64, 0, 64, 64 ) region = Rect2( 64, 0, 64, 64 )
[sub_resource type="AtlasTexture" id=22] [sub_resource type="AtlasTexture" id=16]
atlas = ExtResource( 4 ) atlas = ExtResource( 4 )
region = Rect2( 128, 0, 64, 64 ) region = Rect2( 128, 0, 64, 64 )
[sub_resource type="AtlasTexture" id=23] [sub_resource type="AtlasTexture" id=17]
atlas = ExtResource( 4 ) atlas = ExtResource( 4 )
region = Rect2( 192, 0, 64, 64 ) region = Rect2( 192, 0, 64, 64 )
[sub_resource type="AtlasTexture" id=24] [sub_resource type="AtlasTexture" id=18]
atlas = ExtResource( 4 ) atlas = ExtResource( 4 )
region = Rect2( 256, 0, 64, 64 ) region = Rect2( 256, 0, 64, 64 )
[sub_resource type="AtlasTexture" id=25] [sub_resource type="AtlasTexture" id=19]
atlas = ExtResource( 4 ) atlas = ExtResource( 4 )
region = Rect2( 320, 0, 64, 64 ) region = Rect2( 320, 0, 64, 64 )
[sub_resource type="AtlasTexture" id=26] [sub_resource type="AtlasTexture" id=20]
atlas = ExtResource( 4 ) atlas = ExtResource( 4 )
region = Rect2( 384, 0, 64, 64 ) region = Rect2( 384, 0, 64, 64 )
[sub_resource type="SpriteFrames" id=27] [sub_resource type="AtlasTexture" id=23]
atlas = ExtResource( 3 )
region = Rect2( 128, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=24]
atlas = ExtResource( 3 )
region = Rect2( 192, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=22]
atlas = ExtResource( 3 )
region = Rect2( 64, 0, 64, 80 )
[sub_resource type="AtlasTexture" id=21]
atlas = ExtResource( 3 )
region = Rect2( 0, 0, 64, 80 )
[sub_resource type="SpriteFrames" id=25]
animations = [ { animations = [ {
"frames": [ SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ) ], "frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ) ],
"loop": true, "loop": true,
"name": "idle", "name": "idle",
"speed": 5.0 "speed": 5.0
}, { }, {
"frames": [ SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ), SubResource( 14 ), SubResource( 15 ) ], "frames": [ SubResource( 8 ), SubResource( 9 ), SubResource( 10 ), SubResource( 11 ), SubResource( 12 ), SubResource( 13 ) ],
"loop": true, "loop": true,
"name": "appear", "name": "appear",
"speed": 5.0 "speed": 5.0
}, { }, {
"frames": [ SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ) ], "frames": [ SubResource( 14 ), SubResource( 15 ), SubResource( 16 ), SubResource( 17 ), SubResource( 18 ), SubResource( 19 ), SubResource( 20 ) ],
"loop": true,
"name": "shriek",
"speed": 5.0
}, {
"frames": [ SubResource( 20 ), SubResource( 21 ), SubResource( 22 ), SubResource( 23 ), SubResource( 24 ), SubResource( 25 ), SubResource( 26 ) ],
"loop": true, "loop": true,
"name": "vanish", "name": "vanish",
"speed": 5.0 "speed": 5.0
}, {
"frames": [ SubResource( 23 ), SubResource( 24 ), SubResource( 22 ), SubResource( 21 ) ],
"loop": true,
"name": "shriek",
"speed": 5.0
} ] } ]
[sub_resource type="CircleShape2D" id=28] [sub_resource type="CircleShape2D" id=26]
radius = 37.8109 radius = 57.5936
[node name="Node2D" type="Node2D"] [sub_resource type="CircleShape2D" id=27]
[sub_resource type="CapsuleShape2D" id=28]
radius = 12.0077
height = 18.3862
[sub_resource type="ParticlesMaterial" id=29]
flag_disable_z = true
gravity = Vector3( 0, 0, 0 )
orbit_velocity = 0.0
orbit_velocity_random = 0.0
color = Color( 0.729412, 0, 0, 1 )
hue_variation = 1.0
[node name="KinematicBody2D" type="KinematicBody2D"]
z_index = 2
script = ExtResource( 5 ) script = ExtResource( 5 )
Fireball = ExtResource( 6 )
[node name="AnimatedSprite" type="AnimatedSprite" parent="."] [node name="AnimatedSprite" type="AnimatedSprite" parent="."]
frames = SubResource( 27 ) frames = SubResource( 25 )
animation = "appear" animation = "idle"
[node name="Area2D" type="Area2D" parent="."] [node name="Player Detector" type="Area2D" parent="."]
position = Vector2( 0.209557, 1.52058 ) position = Vector2( 0.209557, 1.52058 )
collision_mask = 2 collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Area2D"] [node name="CollisionShape2D" type="CollisionShape2D" parent="Player Detector"]
position = Vector2( 0.187286, 0 ) position = Vector2( 0.396843, 1.52058 )
shape = SubResource( 26 )
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( 0.530334, 11.3032 )
shape = SubResource( 27 )
[node name="Hitbox" type="Area2D" parent="." groups=[
"enemy_hitbox_1",
]]
light_mask = 0
collision_layer = 4
collision_mask = 2
[node name="CollisionShape2D" type="CollisionShape2D" parent="Hitbox"]
light_mask = 0
shape = SubResource( 28 ) shape = SubResource( 28 )
[node name="Projectile Timer" type="Timer" parent="."]
wait_time = 3.0
autostart = true
[node name="Particles2D" type="Particles2D" parent="."]
visible = false
amount = 15
explosiveness = 1.0
process_material = SubResource( 29 )
texture = ExtResource( 7 )
[connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"] [connection signal="animation_finished" from="AnimatedSprite" to="." method="_on_AnimatedSprite_animation_finished"]
[connection signal="body_entered" from="Area2D" to="." method="_on_Area2D_body_entered"] [connection signal="body_entered" from="Player Detector" to="." method="_on_Area2D_body_entered"]
[connection signal="area_entered" from="Hitbox" to="." method="_on_Hitbox_area_entered"]
[connection signal="timeout" from="Projectile Timer" to="." method="_on_Projectile_Timer_timeout"]

View File

@@ -7,13 +7,15 @@
[sub_resource type="CircleShape2D" id=1] [sub_resource type="CircleShape2D" id=1]
radius = 12.0 radius = 12.0
[node name="Creepy Hand" type="Area2D" groups=["enemy_projectile_1"]] [node name="Creepy Hand" type="Area2D" groups=[
"enemy_projectile_1",
]]
light_mask = 0 light_mask = 0
scale = Vector2( 0.5, 0.5 ) scale = Vector2( 0.5, 0.5 )
collision_layer = 0
collision_mask = 2
input_pickable = false input_pickable = false
monitoring = false monitoring = false
collision_layer = 0
collision_mask = 2
script = ExtResource( 3 ) script = ExtResource( 3 )
[node name="Sprite" type="Sprite" parent="."] [node name="Sprite" type="Sprite" parent="."]

View File

@@ -0,0 +1,23 @@
extends Area2D
const SPEED: int = 200
var player_position: Vector2
var velocity: Vector2 = Vector2.ZERO
func init(spawn_position: Vector2, shoot_position: Vector2) -> void:
position = spawn_position
player_position = shoot_position
velocity = position.direction_to(player_position).normalized() * SPEED
$Sprite.rotation = player_position.angle_to_point(position) + deg2rad(180)
return
func _physics_process(delta: float) -> void:
position += velocity * delta
return
func _on_Lifetime_timeout():
call_deferred('queue_free')

View File

@@ -0,0 +1,80 @@
[gd_scene load_steps=15 format=2]
[ext_resource path="res://Enemies/Projectiles/Fireball.gd" type="Script" id=1]
[ext_resource path="res://Sprites/Enemies/Projectiles/Iceball_84x9.png" type="Texture" id=2]
[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 84, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 2 )
region = Rect2( 168, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=4]
atlas = ExtResource( 2 )
region = Rect2( 252, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=5]
atlas = ExtResource( 2 )
region = Rect2( 336, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=6]
atlas = ExtResource( 2 )
region = Rect2( 420, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=7]
atlas = ExtResource( 2 )
region = Rect2( 504, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=8]
atlas = ExtResource( 2 )
region = Rect2( 588, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=9]
atlas = ExtResource( 2 )
region = Rect2( 672, 0, 84, 63 )
[sub_resource type="AtlasTexture" id=10]
atlas = ExtResource( 2 )
region = Rect2( 756, 0, 84, 63 )
[sub_resource type="SpriteFrames" id=11]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ), SubResource( 4 ), SubResource( 5 ), SubResource( 6 ), SubResource( 7 ), SubResource( 8 ), SubResource( 9 ), SubResource( 10 ) ],
"loop": true,
"name": "fire",
"speed": 5.0
} ]
[sub_resource type="CapsuleShape2D" id=12]
height = 36.5213
[node name="Fireball" type="Area2D" groups=[
"enemy_projectile_2",
]]
scale = Vector2( 0.5, 0.5 )
collision_layer = 0
collision_mask = 2
script = ExtResource( 1 )
[node name="Sprite" type="AnimatedSprite" parent="."]
frames = SubResource( 11 )
animation = "fire"
frame = 7
playing = true
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
position = Vector2( -34.9228, -2.77795 )
shape = SubResource( 12 )
[node name="Lifetime" type="Timer" parent="."]
wait_time = 2.0
one_shot = true
autostart = true
[connection signal="timeout" from="Lifetime" to="." method="_on_Lifetime_timeout"]

File diff suppressed because one or more lines are too long

View File

@@ -54,7 +54,7 @@ shadow_enabled = true
[node name="Enemies" type="YSort" parent="YSort"] [node name="Enemies" type="YSort" parent="YSort"]
[node name="Chasing Glowing Ghost 0" parent="YSort/Enemies" instance=ExtResource( 9 )] [node name="Chasing Glowing Ghost 0" parent="YSort/Enemies" instance=ExtResource( 9 )]
position = Vector2( 281, 109 ) position = Vector2( 280.47, 109 )
[node name="Chasing Glowing Ghost 1" parent="YSort/Enemies" instance=ExtResource( 9 )] [node name="Chasing Glowing Ghost 1" parent="YSort/Enemies" instance=ExtResource( 9 )]
position = Vector2( 328.5, 20 ) position = Vector2( 328.5, 20 )

View File

@@ -1,6 +1,6 @@
extends Area2D extends Area2D
export var enemy_path: String = 'res://Enemies/ENEMY.tscn' export var enemy_path: String = 'res://Enemies/Ghost_Enemy.tscn'
export var relative_x_tiles: int export var relative_x_tiles: int
export var relative_y_tiles: int export var relative_y_tiles: int

View File

@@ -7,10 +7,10 @@ extents = Vector2( 8, 8 )
[node name="Spawn Trap" type="Area2D"] [node name="Spawn Trap" type="Area2D"]
light_mask = 0 light_mask = 0
collision_layer = 0
collision_mask = 2
input_pickable = false input_pickable = false
monitorable = false monitorable = false
collision_layer = 0
collision_mask = 2
script = ExtResource( 1 ) script = ExtResource( 1 )
[node name="Tile" type="CollisionShape2D" parent="."] [node name="Tile" type="CollisionShape2D" parent="."]

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Sprites/Assets/Skull.png Normal file

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@@ -2,15 +2,15 @@
importer="texture" importer="texture"
type="StreamTexture" type="StreamTexture"
path="res://.import/NightBorne.png-6e8a6563ccb5e180c914fc34932a1165.stex" path="res://.import/Skull.png-6300211c1d2c4b4f4c48960472f63b50.stex"
metadata={ metadata={
"vram_texture": false "vram_texture": false
} }
[deps] [deps]
source_file="res://Sprites/Assets/NightBorne.png" source_file="res://Sprites/Assets/Skull.png"
dest_files=[ "res://.import/NightBorne.png-6e8a6563ccb5e180c914fc34932a1165.stex" ] dest_files=[ "res://.import/Skull.png-6300211c1d2c4b4f4c48960472f63b50.stex" ]
[params] [params]

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

BIN
Sprites/Assets/flame_06.png Normal file

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/flame_06.png-0e1768302ebcb499c8fb111ba5d9294f.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Assets/flame_06.png"
dest_files=[ "res://.import/flame_06.png-0e1768302ebcb499c8fb111ba5d9294f.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/grassPatch.png-26b875625595bc3b9c98a673f45928ec.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Assets/grassPatch.png"
dest_files=[ "res://.import/grassPatch.png-26b875625595bc3b9c98a673f45928ec.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

BIN
Sprites/Assets/light_02.png Normal file

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/light_02.png-a749081350ad8cf3ce1f5f90fee6215e.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Assets/light_02.png"
dest_files=[ "res://.import/light_02.png-a749081350ad8cf3ce1f5f90fee6215e.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0

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@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

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@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
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@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
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@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.5 KiB

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@@ -0,0 +1,34 @@
[remap]
importer="texture"
type="StreamTexture"
path="res://.import/Iceball_84x9.png-e40a7495b0d0fcda595787c0ec9f0f01.stex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Sprites/Enemies/Projectiles/Iceball_84x9.png"
dest_files=[ "res://.import/Iceball_84x9.png-e40a7495b0d0fcda595787c0ec9f0f01.stex" ]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=false
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=false
svg/scale=1.0

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -28,7 +28,6 @@ process/fix_alpha_border=false
process/premult_alpha=false process/premult_alpha=false
process/HDR_as_SRGB=false process/HDR_as_SRGB=false
process/invert_color=false process/invert_color=false
process/normal_map_invert_y=false
stream=false stream=false
size_limit=0 size_limit=0
detect_3d=false detect_3d=false

View File

@@ -47,19 +47,17 @@ player_up={
player_down={ player_down={
"deadzone": 0.5, "deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null) "events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
screenshot={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"unicode":0,"echo":false,"script":null)
] ]
} }
player_attack={ player_attack={
"deadzone": 0.5, "deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null) "events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
screenshot={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777245,"unicode":0,"echo":false,"script":null)
] ]
} }