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daniel/Embodiment
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29 Commits 1 Branch 0 Tags
f3f06119807f611f01156b1a883feda7dba1cbbc
Commit Graph
10 Commits
Author SHA1 Message Date
tiffanyfrias10 f3f0611980 coin implementation
not done w/ coin implementation yet
2021-12-05 19:57:50 -06:00
VoidTwo 34d4e0454e Optimized scene tree and debugged some area detection 2021-11-30 23:06:42 -06:00
tiffanyfrias10 34f7407d6a Change of Friction 2021-11-30 21:21:58 -06:00
tiffanyfrias10 73efc1ffea Added snowmen damage + music 2021-11-30 20:16:38 -06:00
VoidTwo ee62a1cf5f Merged with main and fixed merge conflicts 2021-11-29 13:22:17 -06:00
VoidTwo 7b29ecc3f8 Relocated Traps directory to be in a more logical location 2021-11-29 11:50:55 -06:00
VoidTwo 94833ec06a Added modular traps for use in levels 2021-11-28 21:40:36 -06:00
VoidTwo 4c55683bde Added pause capability to all levels, added music to Level 5, added a simple chasing AI to the glowing ghosts, and optimized the Main Menu scene 2021-11-28 20:33:22 -06:00
VoidTwo aac45f808c Added some Level 5 implementation and reorganized file structure 2021-11-27 17:36:06 -06:00
VoidTwo 2c98c112bd New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD. 2021-11-15 22:29:42 -06:00
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