Logo
Explore Help
Sign In
daniel/Embodiment
1
0
Fork 0
You've already forked Embodiment
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
494f8e60b21dab98bc01ef244447a108c7ceb627
Embodiment/Player
History
VoidTwo e5aafa6cd0 Added win condition for level 1 and added boss fight for level 5
2021-12-10 14:23:23 -06:00
..
Weapons
More file reorganizing and fixed some inconsistencies
2021-12-06 01:31:44 -06:00
Inventory.gd
Added locked barriers and a new ghost enemy
2021-12-04 18:23:05 -06:00
Inventory.tscn
New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD.
2021-11-15 22:29:42 -06:00
Item.gd
Added some Level 5 implementation and reorganized file structure
2021-11-27 17:36:06 -06:00
Player.gd
Added win condition for level 1 and added boss fight for level 5
2021-12-10 14:23:23 -06:00
Player.tscn
Implemented win/lose scenes and added fire spinner trap
2021-12-09 22:55:16 -06:00
Powered by Gitea Version: 1.24.5 Page: 34ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API