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8e64a3677f
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added l4 win condition
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2021-12-09 22:35:48 -06:00 |
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Jasmine Hyder
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1fd6eeac95
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Fixing merge conflicts
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2021-12-09 20:52:13 -06:00 |
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Jasmine Hyder
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9d8de425bb
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Ghost enemy and other changes
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2021-12-09 20:39:56 -06:00 |
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eef06ebd8f
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merge with main
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2021-12-08 23:06:13 -06:00 |
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5dbe858781
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merge daniel-hell-level branch into main
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2021-12-08 20:43:20 -06:00 |
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Jasmine Hyder
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6d9267d23b
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Fix merge conflicts when trying to merge main into forest
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2021-12-08 14:43:39 -06:00 |
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Jane Cho
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6e4284a792
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Implement level 1
Level 1 is now playable; more to be added
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2021-12-08 02:21:21 -06:00 |
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VoidTwo
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05e04c7db9
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More file reorganizing and fixed some inconsistencies
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2021-12-06 01:31:44 -06:00 |
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tiffanyfrias10
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15b647a90a
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Merge branch 'main' into tiff
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2021-12-05 20:05:14 -06:00 |
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VoidTwo
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0fcb62e094
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Reorganized files
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2021-12-05 17:52:54 -06:00 |
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VoidTwo
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5269a32000
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Merged with daniel-hell-level and modified weapon handling
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2021-12-05 17:19:07 -06:00 |
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Jasmine Hyder
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da4f26ceab
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Trying to fix my git clean mistake lol
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2021-12-05 04:38:51 -06:00 |
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eb0ec1287f
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added objective, added boss
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2021-12-05 03:26:09 -06:00 |
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VoidTwo
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9101bf2f65
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Added locked barriers and a new ghost enemy
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2021-12-04 18:23:05 -06:00 |
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VoidTwo
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34d4e0454e
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Optimized scene tree and debugged some area detection
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2021-11-30 23:06:42 -06:00 |
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1264dc8e8f
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merge
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2021-11-29 14:45:41 -06:00 |
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VoidTwo
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ee62a1cf5f
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Merged with main and fixed merge conflicts
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2021-11-29 13:22:17 -06:00 |
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3a3d987ee3
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unoragnize to merge
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2021-11-29 13:05:00 -06:00 |
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VoidTwo
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aac45f808c
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Added some Level 5 implementation and reorganized file structure
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2021-11-27 17:36:06 -06:00 |
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