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30 Commits 1 Branch 0 Tags
f18924dd3df060ae29ec5a3d497b8e3e949aa2b6
Commit Graph

9 Commits

Author SHA1 Message Date
Daniel Tam
f18924dd3d initial implementation of sword attack 2021-12-04 02:28:48 -06:00
Daniel Tam
7e39fdf2bc added actual enemies 2021-11-30 19:12:50 -06:00
Daniel Tam
1264dc8e8f merge 2021-11-29 14:45:41 -06:00
Daniel Tam
1b1fe8c2f5 update 2021-11-29 14:42:40 -06:00
Daniel Tam
3a3d987ee3 unoragnize to merge 2021-11-29 13:05:00 -06:00
VoidTwo
4c55683bde Added pause capability to all levels, added music to Level 5, added a simple chasing AI to the glowing ghosts, and optimized the Main Menu scene 2021-11-28 20:33:22 -06:00
VoidTwo
ffe3312b86 Minor improvements and file reorganizing 2021-11-28 02:52:03 -06:00
VoidTwo
aac45f808c Added some Level 5 implementation and reorganized file structure 2021-11-27 17:36:06 -06:00
VoidTwo
2c98c112bd New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD. 2021-11-15 22:29:42 -06:00
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