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37 Commits 1 Branch 0 Tags
5269a32000722e15e3f98855f54dc54661d2000f
Commit Graph

12 Commits

Author SHA1 Message Date
VoidTwo
5269a32000 Merged with daniel-hell-level and modified weapon handling 2021-12-05 17:19:07 -06:00
VoidTwo
b8cb1fa69b Added more flexible player damage from enemies and cleaned up some code 2021-12-05 14:55:47 -06:00
Daniel Tam
eb0ec1287f added objective, added boss 2021-12-05 03:26:09 -06:00
VoidTwo
9101bf2f65 Added locked barriers and a new ghost enemy 2021-12-04 18:23:05 -06:00
Daniel Tam
f18924dd3d initial implementation of sword attack 2021-12-04 02:28:48 -06:00
VoidTwo
fcea3cee03 Major collision detection improvements, more file organization, and added key interactable 2021-12-04 00:07:33 -06:00
VoidTwo
ca2ea40b23 Fixed some Area2D detection 2021-11-30 21:22:52 -06:00
Daniel Tam
7e39fdf2bc added actual enemies 2021-11-30 19:12:50 -06:00
VoidTwo
4c55683bde Added pause capability to all levels, added music to Level 5, added a simple chasing AI to the glowing ghosts, and optimized the Main Menu scene 2021-11-28 20:33:22 -06:00
VoidTwo
ffe3312b86 Minor improvements and file reorganizing 2021-11-28 02:52:03 -06:00
VoidTwo
aac45f808c Added some Level 5 implementation and reorganized file structure 2021-11-27 17:36:06 -06:00
VoidTwo
2c98c112bd New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD. 2021-11-15 22:29:42 -06:00
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