42 Commits
Author SHA1 Message Date
VoidTwo 219e55c860 Implemented credits scene 2021-12-13 02:15:01 -06:00
VoidTwo c00ddd741c Added font credits 2021-12-13 01:06:16 -06:00
VoidTwo c10acf2469 Added Hub World floor tileset credit 2021-12-13 01:00:31 -06:00
VoidTwo ef5ce684eb Fixed debugger errors in many files and optimized some scenes/code 2021-12-12 23:55:59 -06:00
VoidTwo 6bfbfd7989 Merged with previous commit 2021-12-10 15:05:49 -06:00
VoidTwo 494f8e60b2 Optimized png files 2021-12-10 15:05:37 -06:00
VoidTwo e5aafa6cd0 Added win condition for level 1 and added boss fight for level 5 2021-12-10 14:23:23 -06:00
VoidTwo 111aa4d8ae Merged with main 2021-12-09 23:13:44 -06:00
VoidTwo 2b7fe1494b Fixed strange scene name 2021-12-09 22:57:05 -06:00
VoidTwo 8707397bb7 Implemented win/lose scenes and added fire spinner trap 2021-12-09 22:55:16 -06:00
VoidTwo 037752c118 Updated Hub World to have portals to levels and disabled the level select menu 2021-12-09 17:31:24 -06:00
VoidTwo 2147d38874 Code cleanup and minor fixes to Level 3 2021-12-09 04:08:28 -06:00
VoidTwo 05e04c7db9 More file reorganizing and fixed some inconsistencies 2021-12-06 01:31:44 -06:00
VoidTwo 08f5ec4ef9 Merge branch 'main' into void 2021-12-06 01:06:13 -06:00
VoidTwo bae81b5b01 Fixed weapon handling to be more consistent and increased the size for easier gameplay 2021-12-06 01:01:55 -06:00
VoidTwo 0fcb62e094 Reorganized files 2021-12-05 17:52:54 -06:00
VoidTwo 5269a32000 Merged with daniel-hell-level and modified weapon handling 2021-12-05 17:19:07 -06:00
VoidTwo b8cb1fa69b Added more flexible player damage from enemies and cleaned up some code 2021-12-05 14:55:47 -06:00
VoidTwo 9101bf2f65 Added locked barriers and a new ghost enemy 2021-12-04 18:23:05 -06:00
VoidTwo fcea3cee03 Major collision detection improvements, more file organization, and added key interactable 2021-12-04 00:07:33 -06:00
VoidTwo 34d4e0454e Optimized scene tree and debugged some area detection 2021-11-30 23:06:42 -06:00
VoidTwo ca2ea40b23 Fixed some Area2D detection 2021-11-30 21:22:52 -06:00
VoidTwo 9d2a15985c Merged with main and fixed merge conflicts 2021-11-29 13:53:26 -06:00
VoidTwo e8d659ed93 Removed unnecessary files 2021-11-29 13:24:52 -06:00
VoidTwo ee62a1cf5f Merged with main and fixed merge conflicts 2021-11-29 13:22:17 -06:00
VoidTwo 7b29ecc3f8 Relocated Traps directory to be in a more logical location 2021-11-29 11:50:55 -06:00
VoidTwo 045af09111 Fixed New Game Button sprites, they were missing a pixel 2021-11-29 11:40:39 -06:00
VoidTwo 94833ec06a Added modular traps for use in levels 2021-11-28 21:40:36 -06:00
VoidTwo 4c55683bde Added pause capability to all levels, added music to Level 5, added a simple chasing AI to the glowing ghosts, and optimized the Main Menu scene 2021-11-28 20:33:22 -06:00
VoidTwo b6b8edce83 Added MP3 and WAV as binary files 2021-11-28 20:29:53 -06:00
VoidTwo ffe3312b86 Minor improvements and file reorganizing 2021-11-28 02:52:03 -06:00
VoidTwo c4c0c3d02f Merged with Main and fixed conflicts 2021-11-28 01:57:16 -06:00
VoidTwo aac45f808c Added some Level 5 implementation and reorganized file structure 2021-11-27 17:36:06 -06:00
VoidTwo c411559e50 bae here you go 2021-11-16 20:38:36 -06:00
VoidTwo 2c98c112bd New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD. 2021-11-15 22:29:42 -06:00
VoidTwo bbb245f7b7 Sprite improvements with help from jas-hyd 2021-10-21 18:05:57 -05:00
VoidTwo 18f9f6027a Reduced sprite scale back to 1 because the player image is now 16x16 instead of 8x8 2021-10-21 14:21:38 -05:00
VoidTwo 36ad7b5a1a Fixed import to be more suitable for pixel art 2021-10-21 14:20:31 -05:00
VoidTwo 415f4ea327 Added gitignore 2021-10-19 13:04:13 -05:00
VoidTwo 4ed75ff93b Base version of game 2021-10-19 12:58:01 -05:00
VoidTwo 503bbd7cc2 Removed excess new line at end of file 2021-10-19 12:44:19 -05:00
VoidTwo bbda9cf2b0 Added initial gitattributes 2021-10-19 12:43:23 -05:00