Jane Cho
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6e4284a792
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Implement level 1
Level 1 is now playable; more to be added
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2021-12-08 02:21:21 -06:00 |
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VoidTwo
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05e04c7db9
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More file reorganizing and fixed some inconsistencies
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2021-12-06 01:31:44 -06:00 |
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VoidTwo
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bae81b5b01
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Fixed weapon handling to be more consistent and increased the size for easier gameplay
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2021-12-06 01:01:55 -06:00 |
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VoidTwo
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5269a32000
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Merged with daniel-hell-level and modified weapon handling
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2021-12-05 17:19:07 -06:00 |
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VoidTwo
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b8cb1fa69b
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Added more flexible player damage from enemies and cleaned up some code
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2021-12-05 14:55:47 -06:00 |
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eb0ec1287f
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added objective, added boss
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2021-12-05 03:26:09 -06:00 |
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VoidTwo
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9101bf2f65
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Added locked barriers and a new ghost enemy
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2021-12-04 18:23:05 -06:00 |
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db6cec47b4
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direction weapons, added javelin weapon
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2021-12-04 17:44:29 -06:00 |
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f18924dd3d
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initial implementation of sword attack
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2021-12-04 02:28:48 -06:00 |
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VoidTwo
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fcea3cee03
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Major collision detection improvements, more file organization, and added key interactable
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2021-12-04 00:07:33 -06:00 |
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VoidTwo
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ca2ea40b23
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Fixed some Area2D detection
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2021-11-30 21:22:52 -06:00 |
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7e39fdf2bc
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added actual enemies
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2021-11-30 19:12:50 -06:00 |
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1264dc8e8f
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merge
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2021-11-29 14:45:41 -06:00 |
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1b1fe8c2f5
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update
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2021-11-29 14:42:40 -06:00 |
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3a3d987ee3
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unoragnize to merge
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2021-11-29 13:05:00 -06:00 |
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VoidTwo
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4c55683bde
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Added pause capability to all levels, added music to Level 5, added a simple chasing AI to the glowing ghosts, and optimized the Main Menu scene
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2021-11-28 20:33:22 -06:00 |
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VoidTwo
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ffe3312b86
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Minor improvements and file reorganizing
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2021-11-28 02:52:03 -06:00 |
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VoidTwo
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aac45f808c
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Added some Level 5 implementation and reorganized file structure
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2021-11-27 17:36:06 -06:00 |
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VoidTwo
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2c98c112bd
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New features and plenty of code still in testing. This includes a level select, basic inventory, and a basic HUD.
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2021-11-15 22:29:42 -06:00 |
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